Who wins: Advantage — enemy
From the counter table · Patch 7.2dVayne winsGraves wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
- The table is against you — Graves is listed as a counter to Vayne in this lane.
- From the enemy's side — Graves's page lists Vayne as a comfortable matchup.
- Data from another lane — No row for this exact lane — verdict is based on their matchups elsewhere.
- Weaker start — Graves's level-1 stats are higher — no trades before level 3.
How to play it
- Physical resistance
Graves deals physical damage — Death's Dance as your 2nd or 3rd item.

When you are in danger
Items that answer Graves
Grouped by why they work — hover or tap an item for its statsHow to beat Graves
- Don't fight in fog — passive (New Destiny) gives him vision there
- Stay grouped to soak Q (End of the Line) — true damage AOE
- Quicksilver Sash breaks R (Collateral Damage) cone displacement
- Avoid walls — he uses E (Quickdraw) reload + dash off them
How to play as Vayne
- Hunt tanks — W (Silver Bolts) true damage shreds them on the third hit
- Q (Tumble) to reposition and amp next basic attack
- E (Condemn) stuns on wall — save for divers
Base stats by level (you / enemy)
■ Vayne · ■ GravesLevel 1
- Health570 / 660
- Attack damage54 / 66
- Armor31 / 35
- Magic resistance30 / 40
- Attack speed0.83 / 1.06
- Movement speed335 / 350
Level 5
- Health1050 / 1172
- Attack damage66 / 80
- Armor49 / 53
- Magic resistance36 / 48
- Attack speed0.92 / 1.15
- Movement speed335 / 350
Level 15
- Health2250 / 2452
- Attack damage96 / 116
- Armor94 / 98
- Magic resistance50 / 68
- Attack speed1.14 / 1.39
- Movement speed335 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




