Who wins: Advantage — you
From the counter table · Patch 7.2dSamira winsGraves wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Samira is stronger in the first levels — shove and deny farm.
- Physical resistance
Graves deals physical damage — Death's Dance as your 2nd or 3rd item.

- Full combo or nothing
Graves is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
Items that answer Graves
Grouped by why they work — hover or tap an item for its statsHow to beat Graves
- Don't fight in fog — passive (New Destiny) gives him vision there
- Stay grouped to soak Q (End of the Line) — true damage AOE
- Quicksilver Sash breaks R (Collateral Damage) cone displacement
- Avoid walls — he uses E (Quickdraw) reload + dash off them
How to play as Samira
- Roam between lanes and pick off isolated squishies — rush Duskblade of Draktharr
- Use dashes for poke and escape — never blink without an out
- Use heal/shield in trades — win extended duels
Base stats by level (you / enemy)
■ Samira · ■ GravesLevel 1
- Health630 / 660
- Attack damage62 / 66
- Armor35 / 35
- Magic resistance30 / 40
- Attack speed0.81 / 1.06
- Movement speed340 / 350
Level 5
- Health1142 / 1172
- Attack damage78 / 80
- Armor55 / 53
- Magic resistance36 / 48
- Attack speed0.92 / 1.15
- Movement speed340 / 350
Level 15
- Health2422 / 2452
- Attack damage118 / 116
- Armor105 / 98
- Magic resistance50 / 68
- Attack speed1.18 / 1.39
- Movement speed340 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




