
Ashe
- Damage7
- Durability3
- Magic2
- Difficulty4
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
Jungle
How to play as Ashe
Jungle: track Scuttle, gank weak lanes, scale to objectives.
How to beat Ashe
Jungle: ward objectives, never walk blind into brush.
Strong against
No data yet
Weak against
No data yet
Mid
ADCPrimary
Abilities
Frost Shot
Innate: Ashe's basic attacks and abilities inflict Frost to enemies hit for 2 seconds, which slow them by %. Basic attacks against enemies with Frost are modified to deal 110% damage.
Innate - Critical Slow: critical strike do not deal any additional damage, but instead enhance Frost's slow strength to %, decaying over 1 second to its normal strength.
Ranger's Focus
Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack generate a stack of Focus for 4 seconds, refreshing on subsequent attacks and stacks up to 6 times. She starts at 2 stacks, and the generated stacks expire by one every 2 seconds.
Active: Ashe's basic attacks each consume Focus to gain bonus attack speed and instead shoot a flurry of five arrows. All stacks are removed after 6 seconds.
Each arrow deals modified physical damage that benefits from Frost Shot. Flurries apply on-hit effects only once.
Volley
Active: Ashe shoots arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Frost Shot 2 to enemy champions hit.
Enemies can intercept multiple arrows but take damage from only one.
Hawkshot
Active: Ashe sends a hawk spirit in the target direction that expose sight of the area along its path.
Recast: The spirit detonates to light the area for 5 seconds; true sight nearby enemies, wards, and stealthed trap.
Enchanted Crystal Arrow
Active: Ashe shoots a crystal arrow in the target direction that grants sight of the area it flies through each for 1 second. The arrow shatters upon hitting an enemy champion, stun them for 1.5 to 3.5 (based on distance) seconds and dealing magic damage to nearby enemies.
Recast - Hold: Ashe can steer the arrow within a limited angle, and can still move during this time.














































