WildPick
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Ashe
the Frost Archer

Ashe

Passive · Frost Shot

Ashe's attacks and abilities slow enemies, and she deals bonus crit damage to slowed targets.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage7
  • Durability3
  • Magic2
  • Difficulty4
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Ashe

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Ashe

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Ashe

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Ashe

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid

How to play as Ashe

Mid: shove wave fast and roam to side lanes.

How to beat Ashe

Mid: watch for roams and save Flash for the next gank.

ADC
Primary

How to play as Ashe

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Ashe

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Ashe

Support: keep vision + peel for ADC, build Locket of the Iron Solari + Knight's Vow.

How to beat Ashe

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Frost Shot

Passive

Innate: Ashe's basic attacks and abilities inflict Frost to enemies hit for 2 seconds, which slow them by %. Basic attacks against enemies with Frost are modified to deal 110% damage.

Innate - Critical Slow: critical strike do not deal any additional damage, but instead enhance Frost's slow strength to %, decaying over 1 second to its normal strength.

Numbers (latest)
Non-critical slow
15/17.5/20/22.5/25%

Ranger's Focus

Q

Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack generate a stack of Focus for 4 seconds, refreshing on subsequent attacks and stacks up to 6 times. She starts at 2 stacks, and the generated stacks expire by one every 2 seconds.

Active: Ashe's basic attacks each consume Focus to gain bonus attack speed and instead shoot a flurry of five arrows. All stacks are removed after 6 seconds.

Each arrow deals modified physical damage that benefits from Frost Shot. Flurries apply on-hit effects only once.

Numbers (latest)
Attack speed increase
30/40/50/60%
Flurry damage
120/125/130/135% Attack Damage
Attack Speed increase
25/35/45/55%
Arrow Barrage Damage
115/120/125/130% Attack Damage
Bonus Attack Speed when active
20/30/40/50%
Attack Speed Gained
15/25/35/45%
Cooldown7 to 4 4

Volley

W

Active: Ashe shoots arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Frost Shot 2 to enemy champions hit.

Enemies can intercept multiple arrows but take damage from only one.

Numbers (latest)
Cooldown
16/13.5/11/8.5s
Attack Damage bonus
115%
Base Damage
20/35/50/65
Cooldown16 to 8.5 4

Hawkshot

E

Active: Ashe sends a hawk spirit in the target direction that expose sight of the area along its path.

Recast: The spirit detonates to light the area for 5 seconds; true sight nearby enemies, wards, and stealthed trap.

Cooldown45 to 30 4

Enchanted Crystal Arrow

Ultimate

Active: Ashe shoots a crystal arrow in the target direction that grants sight of the area it flies through each for 1 second. The arrow shatters upon hitting an enemy champion, stun them for 1.5 to 3.5 (based on distance) seconds and dealing magic damage to nearby enemies.

Recast - Hold: Ashe can steer the arrow within a limited angle, and can still move during this time.

Numbers (latest)
Cooldown
80/70/60s
Ability Power bonus
40%
Cooldown70 to 50 3RangeGlobal
Balance history7 patches
7.0c2 changes
  • Base Stats · Base Health: 600630
  • Ranger’s Focus · Attack Speed Increase: 15/25/35/45%20/30/40/50%
6.32 changes
  • Ranger's Focus · Attack Speed Gained: 20/30/40/50%15/25/35/45%
  • Volley · Base Damage: 20/40/60/8020/35/50/65
6.2e2 changes
  • Ranger's Focus · Bonus Attack Speed when active: 25/35/45/55%20/30/40/50%
  • Enchanted Crystal Arrow · Cooldown: 70/60/50s80/70/60s
6.23 changes
  • Base Stats · Cooldown: 7/6/5/4sNo Cooldown, but Ranger’s Focus does not provide focus stacks when active
  • Base Stats · Active: For the next 6s, attacks consume focus, to gain 25% Attack SpeedGain 25% Attack Speed for 6s
  • Base Stats · [Adjustment] Focus Stacks: Up to 6 stacksUp to 4 stacks
5.1a2 changes
  • Ranger's Focus · Attack Speed increase: 30/40/50/60%25/35/45/55%
  • Ranger's Focus · Arrow Barrage Damage: 120/125/130/135% Attack Damage115/120/125/130% Attack Damage
4.4c2 changes
  • Ranger's Focus · Attack speed increase: 25/35/45/55%30/40/50/60%
  • Ranger's Focus · Flurry damage: 115/120/125/130% Attack Damage120/125/130/135% Attack Damage
4.2b5 changes
  • Frost Shot · Non-critical slow: 20/22.5/25/27.5/30%15/17.5/20/22.5/25%
  • Volley · Cooldown: 15/12/9/6s16/13.5/11/8.5s
  • Volley · Attack Damage bonus: 100%115%
  • Enchanted Crystal Arrow · Cooldown: 60/55/50s70/60/50s
  • Enchanted Crystal Arrow · Ability Power bonus: 100%40%