WildPick
Back to Champions
Ashe
the Frost Archer

Ashe

Passive · Frost Shot

Ashe's attacks and abilities slow enemies, and she deals bonus crit damage to slowed targets.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage7
  • Durability3
  • Magic2
  • Difficulty4
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Ashe

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Ashe

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Ashe

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Ashe

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid

How to play as Ashe

Mid: shove wave fast and roam to side lanes.

How to beat Ashe

Mid: watch for roams and save Flash for the next gank.

ADC
Primary

How to play as Ashe

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Ashe

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Ashe

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Ashe

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Frost Shot

Passive

Innate: Ashe's basic attacks and abilities inflict Frost to enemies hit for 2 seconds, which slow them by %. Basic attacks against enemies with Frost are modified to deal 110% damage.

Innate - Critical Slow: critical strike do not deal any additional damage, but instead enhance Frost's slow strength to %, decaying over 1 second to its normal strength.

Ranger's Focus

Q

Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack generate a stack of Focus for 4 seconds, refreshing on subsequent attacks and stacks up to 6 times. She starts at 2 stacks, and the generated stacks expire by one every 2 seconds.

Active: Ashe's basic attacks each consume Focus to gain bonus attack speed and instead shoot a flurry of five arrows. All stacks are removed after 6 seconds.

Each arrow deals modified physical damage that benefits from Frost Shot. Flurries apply on-hit effects only once.

Cooldown7 to 4 4

Volley

W

Active: Ashe shoots arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Frost Shot 2 to enemy champions hit.

Enemies can intercept multiple arrows but take damage from only one.

Cooldown16 to 8.5 4

Hawkshot

E

Active: Ashe sends a hawk spirit in the target direction that expose sight of the area along its path.

Recast: The spirit detonates to light the area for 5 seconds; true sight nearby enemies, wards, and stealthed trap.

Cooldown45 to 30 4

Enchanted Crystal Arrow

Ultimate

Active: Ashe shoots a crystal arrow in the target direction that grants sight of the area it flies through each for 1 second. The arrow shatters upon hitting an enemy champion, stun them for 1.5 to 3.5 (based on distance) seconds and dealing magic damage to nearby enemies.

Recast - Hold: Ashe can steer the arrow within a limited angle, and can still move during this time.

Cooldown70 to 50 3RangeGlobal