
Caitlyn
- Damage8
- Durability2
- Magic2
- Difficulty6
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
Jungle
How to play as Caitlyn
Jungle: track Scuttle, gank weak lanes, scale to objectives.
How to beat Caitlyn
Jungle: ward objectives, never walk blind into brush.
Strong against
No data yet
Weak against
No data yet
Mid
ADCPrimary
How to play as Caitlyn
- Abuse the longest ADC auto range — poke from beyond enemy ADC
- Drop traps (W) in bushes and behind you for divers
- Headshot trapped or E-netted enemies — bonus damage
- Build Infinity Edge + Rapid Firecannon
- R (Ace in the Hole) finishes low-HP runaways from screens away
- Lane: keep fights wide, avoid all-ins before level 9
How to beat Caitlyn
Abilities
Headshot
PCInnate: Caitlyn's basic attacks generate a stack of Count on-attack, doubled if she is within brush. At 5 stacks, or 4 while in brush, her next basic attack consumes all stacks on-attack to become a Headshot.
Headshot: Caitlyn's basic attack is empowered to have an uncancellable windup and deal % AD bonus physical damage, increased to % AD against non-champions.
Enemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional Headshot against them at 1300 range within 1.8 seconds, without consuming stacks. Each method grants only one Headshot at a time.
Piltover Peacemaker
PCActive: Caitlyn fires a piercing shot in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 50% damage to enemies it hits thereafter.
Enemies true sight by Yordle Snap Trap always take full damage from Piltover Peacemaker.
Yordle Snap Trap
PCActive: Caitlyn sets a visible trap at the target location that is untargetable and arms after 1 second, lasting for a duration. The trap grants sight of the area for 1 second after being placed.
Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount. Deploying traps beyond the maximum destroys the oldest one.
The next enemy champion that springs the trap is root for 1.5 seconds and true sight for 3 seconds, as well as takes additional damage from the Headshot granted by this ability. Trapped targets become immune to further Yordle Snap Traps for 3 seconds, preventing them from springing subsequent traps for the duration.
90 Caliber Net
PCActive: Caitlyn fires a net in the target direction and dash 390 units in the opposite direction. The net deals magic damage to the first enemy hit and slow them by 50% for 1 second.
Caitlyn will not dash backwards if she is immobilize or ground during the cast time. She can cast any of her abilities during the dash.
Ace in the Hole
PCActive: Caitlyn locks onto the target enemy champion and channel for 1 second, true sight them as well as sight herself.
Ace in the Hole is placed on a 5-second cooldown if canceled.
Once Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits, increased by 0 to 50 for 11%.












































