
Corki
Corki's attacks deal mixed damage (physical + magic) and periodically he gains an empowered ranged shot.
- Damage8
- Durability3
- Magic6
- Difficulty6
- Mobility8
- CC3
Counters by laneEach lane has counters + tips
Top
Jungle
Mid
ADCPrimary
Abilities
Hextech Munitions
PCPhosphorus Bomb
PCActive: Corki launches a bomb at the target location that explodes upon impact, dealing magic damage to enemies hit.
The bomb also grants sight of the area for 6 seconds and standard sight enemy champions hit for the same duration.
Valkyrie
PCActive: Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. Each patch lasts 2.5 seconds.
Enemies within the patches are dealt magic damage every 0.5 seconds, lingering for 1 second.
Gatling Gun can be cast during the dash. Valkyrie will cast at max range if cast beyond that.
Gatling Gun
PCActive: Corki sprays bullets in a cone toward his facing direction for 4 seconds, dealing physical damage every 0.25 seconds to all enemies hit and applying a stack to them at the same tick rate for 2 seconds, refreshing with subsequent hits and stacking up to 4 times. Each stack reduces the target's armor and magic resistance.
Missile Barrage
PCPassive: Basic attacks on-hit against champions reduce Missile Barrage's remaining recharge time by 2 to 4 for 11% seconds.
Active: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing physical damage to enemies within the area.
Corki periodically stocks a Missile Barrage charge, up to a maximum of 4. He gains 2 charges upon learning the ability and maximum charges upon respawning.
























































