WildPick
Back to Champions
Jayce
the Defender of Tomorrow

Jayce

Passive · Hextech Capacitor

Switching between hammer and cannon stances grants Jayce a brief burst of movement speed and unit collision immunity.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage8
  • Durability4
  • Magic3
  • Difficulty7
  • Mobility8
  • CC3
Counters by laneEach lane has counters + tips
Top
Primary

How to play as Jayce

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Jayce

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Jayce

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Jayce

Jungle: ward objectives, never walk blind into brush.

Mid

How to play as Jayce

Mid: shove wave fast and roam to side lanes.

How to beat Jayce

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Jayce

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Jayce

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Jayce

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Jayce

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Hextech Capacitor

Passive

Innate: Whenever Jayce switches between Transform Mercury Hammer and Transform Mercury Cannon, he gains 30 bonus movement speed for 1.25 seconds.

To the Skies!

Q

Active: Jayce dash to the target enemy's location and smashes the ground, dealing physical damage to nearby enemies and slow them for 2 seconds.

To the Skies! deals 50% damage against minions.

Lightning Field can be cast during the dash.

Cooldown14 to 6

Lightning Field

W

Passive: Jayce's basic attacks on-hit restore mana.

Active: Jayce emits an electric aura lasting 4 seconds that deals magic damage every second to nearby enemies, reduced to 70% damage against monsters.

Cooldown10

Thundering Blow

E

Active: Jayce swings his hammer at the target enemy, which hits them and surrounding enemies to airborne 2 them all back and deal magic damage.

The damage is capped against monsters.

Cooldown18 to 10

Transform Mercury Cannon

Ultimate

Active: Jayce transforms into Cannon Stance, receiving access to its abilities and becoming ranged with 500 attack range. His next basic attack in Cannon Stance is empowered to deal 13 to 55 for 15% (+ 10% bonus AD) bonus magic damage and reduce the target's armor and magic resistance by % for 5 seconds.

Jayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 5 ranks.

Cooldown5