WildPick
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Kayle
the Righteous

Kayle

Passive · Divine Ascent

Kayle evolves across 4 stages as she levels up, gaining attack speed, range and magic damage on her attacks.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage6
  • Durability6
  • Magic7
  • Difficulty7
  • Mobility3
  • CC3
Counters by laneEach lane has counters + tips
Top
Primary

How to play as Kayle

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Kayle

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Kayle

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Kayle

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid
Primary

How to play as Kayle

Mid: shove wave fast and roam to side lanes.

How to beat Kayle

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Kayle

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Kayle

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Kayle

Support: keep vision + peel for ADC, build Locket of the Iron Solari + Knight's Vow.

How to beat Kayle

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Divine Ascent

Passive

Innate: Kayle ascends through four forms that each grant additional bonuses. She ascends upon spending a skill point at levels 1, 5, 9 and 13.

Level 1 - Zealous: Kayle's basic attacks on-attack generate a stack of Zeal lasting 5 seconds, refreshing on subsequent hits and stacking up to 5 times. For each stack, she gains 4% (+ 1% per 100 AP) bonus attack speed, up to a maximum 20% (+ 5% per 100 AP). At max stacks she becomes Exalted, gaining 8% bonus movement speed.

Level 5 - Arisen: Kayle becomes ranged and gains 350 bonus attack range for a total of 525.

Numbers (latest)
Champion level for Ascension
1/5/9/13

Radiant Blast

Q

Active: Kayle conjures a portal in front of her that faces the target direction, from which a celestial sword launches forward. The sword expands upon hitting an enemy, targets struck in the area are dealt magic damage, slow for 2 seconds, and inflicted with 20% reduced armor and magic resistance for 4 seconds.

Numbers (latest)
Armor and Magic Resist reduction
20%
Damage
70/120/170/220 + 60% bonus Attack Damage + 50% Ability Power
Cooldown11 to 8 4Range900

Celestial Blessing

W

Active: Kayle and the target allied champion are heal and gain bonus movement speed for 2 seconds. Kayle can also self-cast, upon which Celestial Blessing will automatically target the nearest allied champion, prioritizing lowest health.

Numbers (latest)
Heal
65/105/145/185+40% Ability Power
Base Healing
95/125/155/185
Cooldown14

Starfire Spellblade

E

Passive: Kayle deals bonus magic damage on-hit.

Active: Kayle empowers her next basic attack within 6 seconds to have an uncancellable windup and deal additional bonus magic damage on-hit. If she is not yet Divine Ascent, this attack becomes ranged with 525 range.

Divine Ascent Bonus: The attack explodes upon the target, dealing the damage to surrounding enemies and applying on-hit effects. This is affected by critical strike modifiers.

Numbers (latest)
Active damage
(9/10/11/12% + 0.02%AP) lost health
Cooldown8 to 6.5 4

Divine Judgment

Ultimate

Active: Kayle grants herself or the target allied champion invulnerable for 2.5 seconds and conjures swords of fire. After 2.5 seconds, she rains the swords down around the target, dealing magic damage to nearby enemies.

Divine Judgment will prioritize casting on allies.

Numbers (latest)
Damage
150/225/300+60% Ability Power + 85% Bonus Attack Damage
Cooldown100 to 80 3
Balance history5 patches
7.1f3 changes
  • Base Stats · Base Attack Damage: 5054
  • Base Stats · Mana Regeneration: 1216
  • Celestial Blessing · Base Healing: 65/105/145/18595/125/155/185
6.3f3 changes
  • Base Stats · Movement Speed: 355345
  • Starfire Spellblade · Passive Attack Bonus Base Damage: 12/15/18/2110/13/16/19
  • Divine Judgment · Damage: 150/275/400 + 80% Ability Power + 100% Bonus Attack Damage150/225/300+60% Ability Power + 85% Bonus Attack Damage
6.0b2 changes
  • Celestial Blessing · Heal: 80/120/160/200+40% Ability Power65/105/145/185+40% Ability Power
  • Starfire Spellblade · Bonus damage by active casting: (9/10/11/12%+0.02% Ability Power) target’s lost health(8/9/10/11%+0.02% Ability Power) target’s lost health
5.2d4 changes
  • Divine Ascent · Champion level for Ascension: 1/5/10/151/5/9/13
  • Radiant Blast · Armor and Magic Resist reduction: 15%20%
  • Radiant Blast · Damage: 60/110/160/210 + 60% bonus Attack Damage + 50% Ability Power70/120/170/220 + 60% bonus Attack Damage + 50% Ability Power
  • Celestial Blessing · Heal: 70/110/150/190 + 30% Ability Power80/120/160/200 + 40% Ability Power
5.1b3 changes
  • Base Stats · Basic armor: 3034
  • Base Stats · Growth armor: 3.54
  • STARFIRE SPELLBLADE · Active damage: (8/9/10/11% + 0.02% AP) lost health(9/10/11/12% + 0.02%AP) lost health