How to play it
- Press early
Hecarim is stronger in the first levels — shove and deny farm.
- Cut the healing
Yone sustains — Chempunk Chainsword on your first back.

- Physical resistance
Yone deals physical damage — Death's Dance as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Yone's burst kills from half HP. No trades under 60%, and buy Death's Dance early.

- Save your dash for CC
Don't dash in — keep it to escape Yone's crowd control.
Items that answer Yone
Grouped by why they work — hover or tap an item for its statsHow to beat Yone
- Punish his body during E (Soul Unbound) — 5s vulnerable window, body can die
- Buy mixed defenses — Mercury's Treads + Plated Steelcaps based on damage type
- Exhaust vs R (Fate Sealed) engage — neutralizes the AOE knockup
- Spread out — Q3 and R are AOE displacement
How to play as Hecarim
Base stats by level (you / enemy)
■ Hecarim · ■ YoneLevel 1
- Health630 / 650
- Attack damage54 / 54
- Armor46 / 37
- Magic resistance36 / 38
- Attack speed0.80 / 0.80
- Movement speed350 / 355
Level 5
- Health1110 / 1130
- Attack damage70 / 70
- Armor66 / 54
- Magic resistance44 / 46
- Attack speed0.88 / 0.90
- Movement speed350 / 355
Level 15
- Health2310 / 2330
- Attack damage110 / 110
- Armor116 / 97
- Magic resistance64 / 66
- Attack speed1.08 / 1.16
- Movement speed350 / 355
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



