Who wins: Even
From the counter table · Patch 7.2dOne of these champions is not usually played in this lane — treat the verdict as a rough guide.
- Even — No clear edge between Karma and Fizz — better play wins.
- The table favors you — Karma is listed as a counter to Fizz in this lane.
- From the enemy's side — Fizz's page lists Karma as a comfortable matchup.
- Data from another lane — No row for this exact lane — verdict is based on their matchups elsewhere.
How to play it
- Poke and back off
Use your range: hit, then step back before Fizz reaches you. Never stand where they can.
- Don't chase
Fizz escapes faster than you — take farm and towers instead of running.
- Magic resistance
Fizz deals magic damage — Banshee's Veil as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Fizz's burst kills from half HP. No trades under 60%, and buy Banshee's Veil early.

Items that answer Fizz
Grouped by why they work — hover or tap an item for its statsHow to beat Fizz
- Build magic resist like Mercury's Treads or Force of Nature
- Pick up a spell shield like Banshee's Veil to block his burst
- Don't sit low HP in his range — he can one-shot you
- Use hard CC before he can dash / blink
How to play as Karma
- Poke from max range, Luden's Echo first then Rabadon's Deathcap
- Time CC on priority targets (ADC or Mid) to set up your team
Base stats by level (you / enemy)
■ Karma · ■ Fizz- Health630 / 630
- Attack damage58 / 58
- Armor37 / 30
- Magic resistance36 / 38
- Attack speed0.75 / 0.80
- Movement speed360 / 345
- Health1142 / 1190
- Attack damage72 / 72
- Armor57 / 50
- Magic resistance41 / 46
- Attack speed0.82 / 0.87
- Movement speed360 / 345
- Health2422 / 2590
- Attack damage108 / 108
- Armor107 / 100
- Magic resistance53 / 66
- Attack speed0.98 / 1.05
- Movement speed360 / 345
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



