Who wins: Hard counter — enemy
From the counter table · Patch 7.2dCamille winsEkko wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Cut the healing
Ekko sustains — Chempunk Chainsword on your first back.

- Full combo or nothing
Ekko is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
- Full HP or back off
Ekko's burst kills from half HP. No trades under 60%, and buy Death's Dance early.

Items that answer Ekko
Grouped by why they work — hover or tap an item for its statsHow to beat Ekko
- Build magic resist like Mercury's Treads or Force of Nature
- Pick up a spell shield like Edge of Night to block his burst
- Don't sit low HP in his range — he can one-shot you
- Use hard CC before he can dash / blink
How to play as Camille
Base stats by level (you / enemy)
■ Camille · ■ EkkoLevel 1
- Health690 / 630
- Attack damage62 / 58
- Armor46 / 40
- Magic resistance38 / 38
- Attack speed0.80 / 0.80
- Movement speed350 / 350
Level 5
- Health1202 / 1110
- Attack damage80 / 72
- Armor65 / 56
- Magic resistance46 / 46
- Attack speed0.87 / 0.87
- Movement speed350 / 350
Level 15
- Health2482 / 2310
- Attack damage126 / 108
- Armor112 / 96
- Magic resistance66 / 66
- Attack speed1.05 / 1.05
- Movement speed350 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



