Who wins: Advantage — you
From the counter table · Patch 7.2dOne of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Graves is stronger in the first levels — shove and deny farm.
- Magic resistance
Ahri deals magic damage — Maw of Malmortius as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Ahri's burst kills from half HP. No trades under 60%, and buy Death's Dance early.

- Save your dash for CC
Don't dash in — keep it to escape Ahri's crowd control.
Items that answer Ahri
Grouped by why they work — hover or tap an item for its statsHow to beat Ahri
How to play as Graves
- Kite with E (Quickdraw) — each dash refunds an ammo reload
- Q (End of the Line) in fog or choke points — true damage punches through
- Build Eclipse + Bloodthirster + Edge of Night
Base stats by level (you / enemy)
■ Graves · ■ Ahri- Health660 / 630
- Attack damage66 / 52
- Armor35 / 34
- Magic resistance40 / 36
- Attack speed1.06 / 0.75
- Movement speed350 / 355
- Health1172 / 1110
- Attack damage80 / 66
- Armor53 / 52
- Magic resistance48 / 41
- Attack speed1.15 / 0.75
- Movement speed350 / 355
- Health2452 / 2310
- Attack damage116 / 102
- Armor98 / 97
- Magic resistance68 / 53
- Attack speed1.39 / 0.75
- Movement speed350 / 355
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



