Who wins: Advantage — you
From the counter table · Patch 7.2dOne of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Ahri is stronger in the first levels — shove and deny farm.
- Cut the healing
Soraka sustains — Searing Crown on your first back.

- Full combo or nothing
Soraka is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
- Save your dash for CC
Don't dash in — keep it to escape Soraka's crowd control.
Items that answer Soraka
Grouped by why they work — hover or tap an item for its statsHow to beat Soraka
- Pressure her, not her ADC — every heal (Astral Infusion) costs her health and she has no escape.
- The silence (Equinox) is a fixed circle — walk out before it closes or you get rooted.
- Dive her first in team fights — when she dies the team's healing is gone.
- Her ult (Wish) heals everyone on the map — commit the full combo instead of hoping to finish 10% targets.
How to play as Ahri
- E (Charm) into Q (Orb of Deception) + W (Fox-Fire) for full burst combo
- R (Spirit Rush) reposition for kill chains — each dash refunds on kill/assist
- Q true damage on return — make sure it hits twice (going + returning)
Base stats by level (you / enemy)
■ Ahri · ■ Soraka- Health630 / 630
- Attack damage52 / 52
- Armor34 / 37
- Magic resistance36 / 30
- Attack speed0.75 / 0.75
- Movement speed355 / 340
- Health1110 / 1078
- Attack damage66 / 59
- Armor52 / 53
- Magic resistance41 / 35
- Attack speed0.75 / 0.75
- Movement speed355 / 340
- Health2310 / 2198
- Attack damage102 / 76
- Armor97 / 93
- Magic resistance53 / 47
- Attack speed0.75 / 0.75
- Movement speed355 / 340
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



