How to play it
- Magic resistance
Diana deals magic damage — Banshee's Veil as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Diana's burst kills from half HP. No trades under 60%, and buy Banshee's Veil early.

- Save your dash for CC
Don't dash in — keep it to escape Diana's crowd control.
Items that answer Diana
Grouped by why they work — hover or tap an item for its statsHow to beat Diana
- Sidestep Q (Crescent Strike) — long but telegraphed skillshot
- Buy Mercury's Treads + Banshee's Veil vs her AP burst
- Ward jungle entrances — she ganks from fog
- Open with hard CC before she gets R (Lunar Rush) reset
How to play as Akali
- W shroud in fights — energy refund + stealth + safety
- R has two casts: R1 in, R2 (delayed) for execute or escape
- Build Hextech Rocketbelt + Riftmaker
Base stats by level (you / enemy)
■ Akali · ■ DianaLevel 1
- Health630 / 630
- Attack damage64 / 52
- Armor34 / 40
- Magic resistance38 / 38
- Attack speed0.80 / 0.80
- Movement speed355 / 355
Level 5
- Health1190 / 1190
- Attack damage82 / 66
- Armor56 / 60
- Magic resistance46 / 46
- Attack speed0.87 / 0.87
- Movement speed355 / 355
Level 15
- Health2590 / 2590
- Attack damage128 / 102
- Armor111 / 110
- Magic resistance66 / 66
- Attack speed1.05 / 1.05
- Movement speed355 / 355
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




