How to play it
- Press early
Fizz is stronger in the first levels — shove and deny farm.
- Magic resistance
Syndra deals magic damage — Banshee's Veil as your 2nd or 3rd item.

- Full combo or nothing
Syndra is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
- Full HP or back off
Syndra's burst kills from half HP. No trades under 60%, and buy Banshee's Veil early.

- Save your dash for CC
Don't dash in — keep it to escape Syndra's crowd control.
Items that answer Syndra
Grouped by why they work — hover or tap an item for its statsHow to beat Syndra
- Dodge Q (Dark Sphere) balls in lane — they linger on the ground
- Buy Banshee's Veil + MR vs the burst combo
- Don't clump — E (Scatter the Weak) AOE knockback stuns if it pushes a ball
- Quicksilver Sash breaks R (Unleashed Power) — single-target deletes carries
How to play as Fizz
- Roam side lanes, target ADC or Mid, Hextech Rocketbelt for gap-close
- Use dashes for poke and escape — never blink without an out
- Look for one-shot windows on isolated targets — avoid long fights
Base stats by level (you / enemy)
■ Fizz · ■ Syndra- Health630 / 630
- Attack damage58 / 54
- Armor30 / 34
- Magic resistance38 / 36
- Attack speed0.80 / 0.75
- Movement speed345 / 360
- Health1190 / 1110
- Attack damage72 / 66
- Armor50 / 52
- Magic resistance46 / 41
- Attack speed0.87 / 0.75
- Movement speed345 / 360
- Health2590 / 2310
- Attack damage108 / 96
- Armor100 / 97
- Magic resistance66 / 53
- Attack speed1.05 / 0.75
- Movement speed345 / 360
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




