Who wins: Advantage — enemy
From the counter table · Patch 7.2dOrianna winsGnar wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Cut the healing
Gnar sustains — Searing Crown on your first back.

- Long fights
Gnar is a tank — build sustained damage and keep hitting; burst won't do it.
When you are in danger
Items that answer Gnar
Grouped by why they work — hover or tap an item for its statsHow to beat Gnar
- Buy armor items like Plated Steelcaps or Thornmail
- Don't extend trades — he wins long fights
- Slow with no escape — pressure him hard
- Buy Mercury's Treads or Quicksilver Sash for tenacity / cleanse
How to play as Orianna
- Poke from max range, Luden's Echo first then Rabadon's Deathcap
- Time CC on priority targets (ADC or Mid) to set up your team
Base stats by level (you / enemy)
■ Orianna · ■ GnarLevel 1
- Health630 / 600
- Attack damage46 / 62
- Armor28 / 43
- Magic resistance36 / 32
- Attack speed0.75 / 0.77
- Movement speed355 / 335
Level 5
- Health1110 / 952
- Attack damage57 / 76
- Armor44 / 57
- Magic resistance41 / 40
- Attack speed0.75 / 0.77
- Movement speed355 / 335
Level 15
- Health2310 / 1832
- Attack damage83 / 111
- Armor84 / 92
- Magic resistance53 / 60
- Attack speed0.75 / 0.77
- Movement speed355 / 335
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



