Who wins: Advantage — enemy
From the counter table · Patch 7.2dTwisted Fate winsSeraphine wins
- From the enemy's side — Seraphine's page lists Twisted Fate as a comfortable matchup.
How to play it
- Cut the healing
Seraphine sustains — Searing Crown on your first back.

When you are in danger
Items that answer Seraphine
Grouped by why they work — hover or tap an item for its statsHow to beat Seraphine
- Build magic resist like Mercury's Treads or Force of Nature
- Slow with no escape — pressure him hard
- Buy Quicksilver Sash for tenacity / cleanse
- Watch his CC — punish bad positioning
How to play as Twisted Fate
- Poke from max range, Luden's Echo first then Rabadon's Deathcap
- Time CC on priority targets (ADC or Mid) to set up your team
Base stats by level (you / enemy)
■ Twisted Fate · ■ SeraphineLevel 1
- Health630 / 600
- Attack damage52 / 52
- Armor34 / 34
- Magic resistance36 / 36
- Attack speed0.77 / 0.75
- Movement speed355 / 360
Level 5
- Health1142 / 1048
- Attack damage63 / 66
- Armor50 / 53
- Magic resistance41 / 41
- Attack speed0.84 / 0.75
- Movement speed355 / 360
Level 15
- Health2422 / 2168
- Attack damage89 / 102
- Armor90 / 100
- Magic resistance53 / 53
- Attack speed1.01 / 0.75
- Movement speed355 / 360
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



