
Twisted Fate
On unit kills, Twisted Fate rolls a die and gains a random amount of bonus gold.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 550- Health6302422 @15+128 per level
- Mana345919 @15+41 per level
- Attack damage5289.1 @15+2.6 per level
- Attack speed0.771.01 @15+2.20% per level
- Armor3490 @15+4 per level
- Magic resistance3652.8 @15+1.2 per level
- Movement speed355no growth
- Health regen615.5 @15+0.7 per level
- Damage6
- Durability2
- Magic6
- Difficulty9
- Mobility3
- CC8
Counters by lane
Each lane has counters + tipsMidPrimary · beats 6 · loses to 6
JungleOff-lane · beats 5 · loses to 6
ADCOff-lane · beats 5 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MidArtillery mage
Items that answer Twisted Fate
Grouped by why they work — hover or tap an item for its statsBreak the crowd control
Twisted Fate relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Twisted Fate deals mostly magic damage — magic resistance and spell shields blunt the combo.
Abilities
Official descriptions + the latest numbers from patch notesLoaded Dice
PCInnate: Whenever Twisted Fate kills an enemy, he generates icononly=truetype=probability%. He also has a chance equal to his critical strike chance to generate an additional type=probability%.
As you'd expect, Twisted Fate plays with loaded dice. His initial dice roll is weighted to have an increased chance of granting 6, while his critical dice roll is weighted against him and has an increased chance of granting 1.
- Bonus Gold upon killing a unit
- 1 ~ 9
Wild Cards
PCActive: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit.
Enemies can be damaged only once per pass.
Pick a Card
PCActive: Twisted Fate cycles through three cards for 6 seconds, hovering each for 0.5 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered.
Recast: Twisted Fate empowers his next basic attack within 6 seconds to have a 0.25-second cast time, deal modified magic damage, and apply an additional effect based on the card selected. This damage cannot critically strike but is increased based on critical strike chance.
Blue Card Bonus: Deals magic damage, increased by %, and restores mana.
Stacked Deck
PCPassive: Twisted Fate gains bonus attack speed. His basic attacks on-hit generate a stack of Stacked Deck, stacking up to 3 times. At 3 stacks, his next basic attack is empowered to consume them all to deal bonus magic damage, reduced to 50% against structures. Twisted Fate gains maximum stacks of Stacked Deck upon learning the ability and on respawn.
- Attack Speed when Active
- 20%/25%/30%/35%
- Ability Power Ratio
- 35% Ability Power
Destiny
PCActive: Twisted Fate marks all targetable enemy champions, true sight them for a duration. Destiny can be recast after 0.5 seconds within the duration.
Recast - Gate: Twisted Fate channels for 1.5 seconds before blink to the target location, homing projectile destruction all projectiles targeting him in the process.
- Cooldown
- 100/90/80s
Balance history
3 patches- 7.2d1 changesStacked Deck
- Ability Power Ratio45% Ability Power35% Ability Power
- 7.1e2 changesLoaded Dice
- Bonus Gold upon killing a unit2 ~ 121 ~ 9
Stacked Deck- Attack Speed when Active30%/35%/40%/45%20%/25%/30%/35%
- 6.1f1 changesDestiny
- Cooldown110/95/80s100/90/80s
























































