Who wins: Advantage — enemy
From the counter table · Patch 7.2dZeri winsFizz wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Poke and back off
Use your range: hit, then step back before Fizz reaches you. Never stand where they can.
- Magic resistance
Fizz deals magic damage — Maw of Malmortius as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Fizz's burst kills from half HP. No trades under 60%, and buy Death's Dance early.

Items that answer Fizz
Grouped by why they work — hover or tap an item for its statsHow to beat Fizz
- Build magic resist like Mercury's Treads or Force of Nature
- Pick up a spell shield like Edge of Night to block his burst
- Don't sit low HP in his range — he can one-shot you
- Use hard CC before he can dash / blink
How to play as Zeri
- Stay behind the frontline, Infinity Edge + attack speed second, kite divers
- Time CC on priority targets (ADC or Mid) to set up your team
- Use dashes for poke and escape — never blink without an out
Base stats by level (you / enemy)
■ Zeri · ■ FizzLevel 1
- Health630 / 630
- Attack damage58 / 58
- Armor31 / 30
- Magic resistance32 / 38
- Attack speed0.81 / 0.80
- Movement speed335 / 345
Level 5
- Health1142 / 1190
- Attack damage74 / 72
- Armor51 / 50
- Magic resistance40 / 46
- Attack speed0.90 / 0.87
- Movement speed335 / 345
Level 15
- Health2422 / 2590
- Attack damage114 / 108
- Armor101 / 100
- Magic resistance60 / 66
- Attack speed1.12 / 1.05
- Movement speed335 / 345
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



