Who wins: Advantage — enemy
From the counter table · Patch 7.2dGaren winsLulu wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Cut the healing
Lulu sustains — Chempunk Chainsword on your first back.

- Full combo or nothing
Lulu is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
Items that answer Lulu
Grouped by why they work — hover or tap an item for its statsHow to beat Lulu
How to play as Garen
- Q (Decisive Strike) cleanses slows + grants MS — use to engage or escape
- Lean on Perseverance — back off 8 seconds and you heal massive HP
- Time E (Judgment) on tanks after Black Cleaver shreds their armor
Base stats by level (you / enemy)
■ Garen · ■ LuluLevel 1
- Health660 / 600
- Attack damage64 / 46
- Armor52 / 40
- Magic resistance38 / 30
- Attack speed0.80 / 0.75
- Movement speed350 / 345
Level 5
- Health1172 / 1016
- Attack damage86 / 57
- Armor75 / 57
- Magic resistance48 / 35
- Attack speed0.87 / 0.75
- Movement speed350 / 345
Level 15
- Health2452 / 2056
- Attack damage141 / 83
- Armor133 / 100
- Magic resistance74 / 47
- Attack speed1.05 / 0.75
- Movement speed350 / 345
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




