Who wins: Advantage — enemy
From the counter table · Patch 7.2dZeri winsSoraka wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Cut the healing
Soraka sustains — Chempunk Chainsword on your first back.

When you are in danger
- Save your dash for CC
Don't dash in — keep it to escape Soraka's crowd control.
Items that answer Soraka
Grouped by why they work — hover or tap an item for its statsHow to beat Soraka
- Pressure her, not her ADC — every heal (Astral Infusion) costs her health and she has no escape.
- Executioner's Calling on the ADC or Oblivion Orb on the mage early — without Grievous Wounds you will not kill anyone.
- The silence (Equinox) is a fixed circle — walk out before it closes or you get rooted.
- Dive her first in team fights — when she dies the team's healing is gone.
How to play as Zeri
- Stay behind the frontline, Infinity Edge + attack speed second, kite divers
- Time CC on priority targets (ADC or Mid) to set up your team
- Use dashes for poke and escape — never blink without an out
Base stats by level (you / enemy)
■ Zeri · ■ SorakaLevel 1
- Health630 / 630
- Attack damage58 / 52
- Armor31 / 37
- Magic resistance32 / 30
- Attack speed0.81 / 0.75
- Movement speed335 / 340
Level 5
- Health1142 / 1078
- Attack damage74 / 59
- Armor51 / 53
- Magic resistance40 / 35
- Attack speed0.90 / 0.75
- Movement speed335 / 340
Level 15
- Health2422 / 2198
- Attack damage114 / 76
- Armor101 / 93
- Magic resistance60 / 47
- Attack speed1.12 / 0.75
- Movement speed335 / 340
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




