WildPick
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Demolish
Resolve · Slot 1

Demolish

Cooldown:30

What it does

Passive: While you are within 550 range of a turret, it generates 6 stacks over 3 seconds. At maximum stacks, your next basic attack against the turret detonates the stacks to deal 100 (+ 22% maximum health) bonus adaptive damage.

Demolish cannot be triggered against the same turret again by anyone for 3.5 seconds. Stacks expire one by one every 1 second if you move out of range.

Resolve