Who wins: Advantage — you
From the counter table · Patch 7.2dOne of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Ahri is stronger in the first levels — shove and deny farm.
- Poke and back off
Use your range: hit, then step back before Jarvan IV reaches you. Never stand where they can.
- Physical resistance
Jarvan IV deals physical damage — Zhonya's Hourglass as your 2nd or 3rd item.

- Long fights
Jarvan IV is a tank — build sustained damage and keep hitting; burst won't do it.
When you are in danger
- Save your dash for CC
Don't dash in — keep it to escape Jarvan IV's crowd control.
Items that answer Jarvan IV
Grouped by why they work — hover or tap an item for its statsCómo derrotar a Jarvan IV
- Buy armor items like Plated Steelcaps or Thornmail
- Use hard CC before he can dash / blink
- Hard to pin down without CC — don't waste delayed skill-shots
- Buy Mercury's Treads or Quicksilver Sash for tenacity / cleanse
Cómo jugar con Ahri
- E (Charm) into Q (Orb of Deception) + W (Fox-Fire) for full burst combo
- R (Spirit Rush) reposition for kill chains — each dash refunds on kill/assist
- Q true damage on return — make sure it hits twice (going + returning)
Base stats by level (you / enemy)
■ Ahri · ■ Jarvan IV- Health630 / 690
- Attack damage52 / 58
- Armor34 / 46
- Magic resistance36 / 38
- Attack speed0.75 / 0.80
- Movement speed355 / 350
- Health1110 / 1170
- Attack damage66 / 78
- Armor52 / 63
- Magic resistance41 / 46
- Attack speed0.75 / 0.87
- Movement speed355 / 350
- Health2310 / 2370
- Attack damage102 / 128
- Armor97 / 106
- Magic resistance53 / 66
- Attack speed0.75 / 1.05
- Movement speed355 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




