WildPick
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Annie
the Dark Child

Annie

Passive · Pyromania

After casting 4 abilities, Annie's next damaging ability stuns its target.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage2
  • Durability3
  • Magic10
  • Difficulty6
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Annie

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Annie

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Annie

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Annie

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid
Primary

How to play as Annie

  • Track 4 ability stacks — 5th cast stuns, always open with it
  • Open with Tibbers (R) + W (Incinerate) for AoE stun
  • Build Luden's Echo + Rabadon's Deathcap for one-shot
  • Tibbers tanks for you and chases anyone who hits you — peel tool
  • Vs dive comps grab Zhonya's Hourglass to survive
  • Lane: Q (Disintegrate) refunds mana on kill — last-hit minions with it

How to beat Annie

  • Count her stun stacks — every 4th cast lands a stun
  • Never trade when she has 4 stacks ready
  • Buy Banshee's Veil to absorb her combo
  • Annie thrives on all-ins — decision speed matters
  • Save Flash for her Tibbers ult
  • Buy Mercury's Treads early — she shreds squishies fast
ADC

How to play as Annie

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Annie

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Annie

Support: keep vision + peel for ADC, build Locket of the Iron Solari + Knight's Vow.

How to beat Annie

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Pyromania

PC
Passive

Innate - Pyromania: Annie generates a stack of Pyromania whenever she hits an enemy with Disintegrate or casts her other abilities, stacking up to 4 times, at which she gains Energized.

Energized: Annie empowers her next cast of Disintegrate, Incinerate, or Summon: Tibbers to consume all Pyromania stacks to stun enemies hit for 1.25;1.5;1.75% seconds.

Annie gains maximum stacks of Pyromania when the game starts and upon respawning. She will lose Energized and all Pyromania stacks upon death.

Numbers (latest)
Stun time
1/1.25/1.5s

Disintegrate

PC
Q

Active: Annie hurls a fireball at the target enemy that deals magic damage.

If this kills the target, 50% of the cooldown is reduced and the mana cost is refunded.

Numbers (latest)
Base damage
80/125/170/215
Mana consumption
50/55/60/65
Damage
80/130/180/230 + 85% Ability Power
Cooldown4

Incinerate

PC
W

Active: Annie releases fire in a cone in the target direction, dealing magic damage to enemies hit.

Cooldown8

Molten Shield

PC
E

Active: Annie grants herself or the target allied champion and Tibbers a shield for 3 seconds and 20 to 50% bonus movement speed that decays over 1.5 seconds.

While Molten Shield is active, enemies that deal damage to it take magic damage. This may only occur once per enemy per cast for each active Molten Shield.

Numbers (latest)
Tibbers stays
20s
Attack Damage of Tibbers
70/100/130 + 20% Ability Power
Enraging Tibbers trigger conditions
Just summoned/pounces on enemies/ when Annie dies
Cooldown
14s
Base shield
50/100/150/200
Bonus movement speed
20/25/30/35%
Damage on first release
130/230/330 + 60% Ability Power
Damage on second release
110/150/190 + 30% Ability Power
Casting range of pounce
700
Movement Speed bonus
25/30/35/40%
Cooldown12 to 10

Summon: Tibbers

PC
Ultimate

Active: Annie summons Tibbers to the target location in a burst of flame, dealing magic damage to enemies near him. Summon: Tibbers can be recast at any time while Tibbers is alive.

Tibbers then remains on the field as a controllable pet for up to 45 seconds.

Recast: Annie directs Tibbers to the target location.

Cooldown130 to 100
Balance history4 patches
6.2g1 changes
  • Base Stats · Damage Dealt: 110%120%
6.0d3 changes
  • Disintegrate · Mana consumption: 65/70/75/8050/55/60/65
  • Disintegrate · Damage: 80/125/170/215 + 80% Ability Power80/130/180/230 + 85% Ability Power
  • Molten Shield · Movement Speed bonus: 20/25/30/35%25/30/35/40%
4.3c8 changes
  • Pyromania · Stun time: 1.25/1.5/1.75s1/1.25/1.5s
  • Disintegrate · Base damage: 80/130/180/23080/125/170/215
  • Molten Shield · Cooldown: 14/13/12/11s14s
  • Molten Shield · Base shield: 50/110/170/23050/100/150/200
  • Molten Shield · Bonus movement speed: 30/35/40/45%20/25/30/35%
  • Molten Shield · Damage on first release: 140/250/360 + 60% Ability Power130/230/330 + 60% Ability Power
  • Molten Shield · Damage on second release: 120/170/220 + 40% Ability Power110/150/190 + 30% Ability Power
  • Molten Shield · Casting range of pounce: 800700
4.3a5 changes
  • Base Stats · Health per level: 10596
  • Base Stats · Armor per level: 3.93.5
  • Molten Shield · Tibbers stays: 30s20s
  • Molten Shield · Attack Damage of Tibbers: 50/75/100 + 20% Ability Power70/100/130 + 20% Ability Power
  • Molten Shield · Enraging Tibbers trigger conditions: Just summoned/Annie casts abilities with [Pyromania] on enemies/when Annie diesJust summoned/pounces on enemies/ when Annie dies