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Darius
the Hand of Noxus

Darius

Passive · Hemorrhage

Darius's attacks cause bleed stacks; at 5 stacks he enters Noxian Might, gaining massive bonus AD.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage9
  • Durability5
  • Magic1
  • Difficulty2
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
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Primary

How to play as Darius

How to beat Darius

  • Stay out of melee until you can deal with his 5 Hemorrhage stacks
  • Build Bramble Vest and Plated Steelcaps early
  • Push damage early — he falls off after 20 minutes
  • Don't stand at the outer edge of his axe — the damage is doubled there
  • If he hooks you with E, Flash or dash away immediately
  • Pick a ranged top laner into him
Jungle

How to play as Darius

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Darius

Jungle: ward objectives, never walk blind into brush.

Mid

How to play as Darius

Mid: shove wave fast and roam to side lanes.

How to beat Darius

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Darius

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Darius

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Darius

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Darius

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Hemorrhage

PC
Passive

Innate: Darius' damaging basic attacks and abilities apply a stack of Hemorrhage to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 5 times.

Hemorrhage: For each stack, the target is dealtup to a maximum ofHemorrhage deals 300% damage against monsters.

When Darius kills a champion with Noxian Guillotine, or applies 5 stacks on an enemy champion, he becomes empowered with Noxian Might for 5 seconds.

Decimate

PC
Q

Active: Darius hefts his axe for 0.75 seconds, and then swings it around himself, dealing physical damage to nearby enemies, reduced to 35% against enemies hit by the inner radius.

Against champions and large monsters hit, Darius heal for changedisplay=true% of his missing health. Enemies hit by the inner radius do not refresh the duration of or gain a new stack of Hemorrhage.

Darius is unable to declare basic attacks or cast Apprehend or Noxian Guillotine during Decimate.

Cooldown9 to 5

Crippling Strike

PC
W

Active: Darius empowers his next basic attack within 4 seconds to have an uncancellable windup, gain 25 bonus range, deal bonus physical damage and slow the target by 90% for 1 second. This damage is affected by critical strike modifiers.

If this attack kills the target, half of Crippling Strike's cooldown is reduced and its mana cost is refunded.

Crippling Strike basic attack reset Darius' basic attack timer.

Cooldown5

Apprehend

PC
E

Passive: Darius gains armor penetration.

Active: Darius sweeps his axe in a cone in the target direction, granting sight of the area for 1 second while airborne enemies hit towards him. Upon arrival, they rebound 150 units off of him, remaining airborne and becoming slow by 40% for 1 second.

Darius is unable to move or cast Decimate or Noxian Guillotine for 0.4 seconds after Apprehend's cast time.

Cooldown24 to 14

Noxian Guillotine

PC
Ultimate

Active: Darius attempts to execute the target enemy champion, lunge towards them to deal true damage, increased by type=target's [[File:Hemorrhage.png%, and granting sight of the area around them for 2.5 seconds from the start of the cast time.

If the target dies within 0.15 seconds after being hit by Noxian Guillotine, Darius fear nearby minions and monsters for 3 seconds, during which they are gradually slow by up to 99% over the duration. He can also recast the ability within 20 seconds at no cost, which refreshes on further executions.

At rank 3, Noxian Guillotine has no mana cost and recast timer.

Cooldown120 to 80