
Fiddlesticks
Fiddlesticks fears enemies that get close to his effigies or to himself when standing still.
- Damage2
- Durability3
- Magic9
- Difficulty9
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
JunglePrimary
Mid
ADC
Abilities
A Harmless Scarecrow
Innate Whenever a nearby enemy champion or epic monster dies, Fiddlesticks spawns a Scarecrow Effigy from their corpse. Effigies are targetable to basic attacks and take 2 attacks to kill.
After 2 seconds, the Effigy detonates to fear nearby enemies.
Terrify
Passive: While Fiddlesticks has been out of combat for at least 2.5 seconds and is either idle or not sight to the enemy team, its next damaging ability will additionally fear targets hit and slow them by 90% for a duration.
Active: Fiddlesticks throws a crow in the target direction that deals magic damage to enemies hit, which has a minimum damage threshold and is capped at 400 against monsters.
Targets feared by Fiddlesticks by any means cannot be affected by it again for a duration equal to Terrify's cooldown. Against these targets, Terrify's damage and minimum threshold are doubled.
Bountiful Harvest
Active: Fiddlesticks forms a tether between itself and each nearby enemy over the cast time, then channel for up to 2 seconds to true sight them.
While Fiddlesticks is channeling, the tethered enemies are dealt magic damage every 0.25 seconds, with the final tick at the end of the channel dealing additional magic damage. Bountiful Harvest deals % damage against monsters and % damage against minions.
Fiddlesticks heals itself for a percentage of the pre-mitigation damage dealt against champions, modified to % against monsters and % against minions.
Reap
Active: Fiddlesticks slashes the target location, dealing magic damage to enemies within and slow them for 1.25 seconds.
Enemies hit in the center of the slash are also silence for 1.25 seconds.
Crowstorm
Active: Fiddlesticks channel for 1.5 seconds and slowly moves forward. Upon completion, it blink to the target location surrounded by murder of crows flying wildly for 5 seconds, dealing magic damage every 0.25 seconds to nearby enemies.













































