
Mel
Mel's abilities apply Overwhelm stacks to enemies; at max stacks they detonate for bonus magic damage.
- Damage2
- Durability4
- Magic9
- Difficulty5
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
Jungle
How to play as Mel
Jungle: track Scuttle, gank weak lanes, scale to objectives.
How to beat Mel
Jungle: ward objectives, never walk blind into brush.
Strong against
No data yet
Weak against
No data yet
MidPrimary
ADC
Abilities
Searing Brilliance
Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack. When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy is hit by Mel with enough Overwhelm damage, the stacks are consumed to execute the target.
- Ability Power ratio of execute threshold per stack
- 0.5%
Radiant Volley
Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.
Rebuttal
Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.
Solar Snare
Mel fires a radiant orb forward, dealing damage and slowing enemies within range, while rooting those at its center.
- Root duration
- 1.2/1.3/1.4/1.5s
- Base damage on direct hit
- 55/110/165/220
Golden Eclipse
Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm. Ranks of Golden Eclipse increase Overwhelm's damage.
- Ability Power ratio of the Additional damage
- 2.5%
Balance history1 patches
- Searing Brilliance · Ability Power ratio of execute threshold per stack: 0.6%→0.5%
- Solar Snare · Root duration: 1.2/1.35/1.5/1.65s→1.2/1.3/1.4/1.5s
- Solar Snare · Base damage on direct hit: 60/120/180/240→55/110/165/220
- Golden Eclipse · Ability Power ratio of the Additional damage: 3%→2.5%































