WildPick
Back to Champions
Wukong
the Monkey King

Wukong

Passive · Crushing Blows

Wukong's attacks and abilities shred enemy armor for a short time, stacking on repeated hits.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage8
  • Durability5
  • Magic2
  • Difficulty3
  • Mobility8
  • CC8
Counters by laneEach lane has counters + tips
Top
Primary

How to play as Wukong

  • W (Warrior Trickster) to engage or escape — pick direction wisely
  • E + R combo in teamfights — big AOE knockup
  • Build Trinity Force + Sterak's Gage + Plated Steelcaps for bruiser tankiness
  • Passive (Stone Skin) stacks armor/MR per nearby champion — leverage in teamfights
  • Open with E (Nimbus Strike) for dash + auto reset
  • Time R in the middle of enemy team — needs 3+ targets to be worth it

How to beat Wukong

  • Predict W (Warrior Trickster) decoy direction — clone runs the way he chose
  • Spread out in teamfights — R (Cyclone) is AOE knockup
  • Buy Plated Steelcaps to cut his auto damage
  • Focus him last — passive gives armor/MR per nearby champion
  • Save CC for after his W (clone goes while he's invis)
  • Mind minion bushes — he uses them for stealth angles
Jungle
Primary

How to play as Wukong

  • W (Warrior Trickster) to engage or escape — pick direction wisely
  • E + R combo in teamfights — big AOE knockup
  • Build Trinity Force + Sterak's Gage + Plated Steelcaps for bruiser tankiness
  • Passive (Stone Skin) stacks armor/MR per nearby champion — leverage in teamfights
  • Open with E (Nimbus Strike) for dash + auto reset
  • Time R in the middle of enemy team — needs 3+ targets to be worth it

How to beat Wukong

  • Predict W (Warrior Trickster) decoy direction — clone runs the way he chose
  • Spread out in teamfights — R (Cyclone) is AOE knockup
  • Buy Plated Steelcaps to cut his auto damage
  • Focus him last — passive gives armor/MR per nearby champion
  • Save CC for after his W (clone goes while he's invis)
  • Mind minion bushes — he uses them for stealth angles
Mid

How to play as Wukong

Mid: shove wave fast and roam to side lanes.

How to beat Wukong

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Wukong

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Wukong

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support

How to play as Wukong

Support: keep vision + peel for ADC, build Locket of the Iron Solari + Knight's Vow.

How to beat Wukong

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Stone Skin

Passive

Innate: Whenever Wukong damages an enemy champion, he generates a stack of Stone Skin lasting 5 seconds, refreshing on subsequent hits and stacking up to 3 times.

Stone Skin: For each stack, Wukong gains 10 to 18 for 15% bonus armor and heals equal to 0.3% maximum health every second, up to a maximum of 10*3 to 18*3 for 15% bonus armor and 0.3*3% maximum health.

Numbers (latest)
Health regeneration from Strong Skin per 5s
2.5% maximum health

Golden Staff

Q

Passive: Periodically, the next cast of Golden Staff will deal 50% increased damage. This cooldown is reduced by 2 seconds upon scoring an enemy champion takedown, and refreshed upon killing a champion.

Passive: Whenever Wukong or his Warrior Trickster basic attack an enemy, the active remaining cooldown is reduced by 0.5 seconds.

Active: Wukong empowers his next basic attack within 5 seconds to have an uncancellable windup, gain 150 bonus range, and deal bonus physical damage.

Numbers (latest)
Health regeneration
50/70/90/110
Base damage
40/60/80/100
Damage ratio
0.35/0.4/0.45/0.5
Damage of empowered base attack
50/70/90/110 + 35/40/45/50% Attack Damage
Damage
60/80/100/120 + 35/40/45/50% Attack Damage
Cooldown8 to 6.5 4

Warrior Trickster

W

Active: Wukong turns invisibility for 1 second and dash to the target location, leaving behind a clone of himself at his casting position. The clone will move in the same direction if Wukong was moving at cast. The clone is untargetable to allies and can basic attack autonomously, prioritizing the last enemy Wukong damaged. It will also mimic the other abilities whenever Wukong casts them except for Golden Staff passive.

The clone deals reduced outgoing damage and will remain for a set duration.

See Pets for more details about Wukong's clone. Wukong can cast abilities during the dash.

Numbers (latest)
Cooldown
14/13.5/13/12.5s
Cooldown14 to 12.5 4

Nimbus Strike

E

Active: Wukong dashes to the target enemy's location, dealing physical damage and gaining bonus attack speed for 4 seconds.

At the same time, he sends out untargetable clones to strike up to two additional surrounding enemies, dealing the same physical damage.

Golden Staff can be cast during the dash.

Numbers (latest)
Damage
80/120/160/200 + 80% bonus Attack Damage
Cooldown8

Cyclone

Ultimate

Active: Wukong spins his staff around for up to 2 seconds, gaining 20% bonus movement speed and becoming lockout to basic attack. The staff deals physical damage every 0.25 seconds to enemies hit, and will airborne once for 0.75 seconds. Cyclone will not airborne enemies who were already hit by either Wukong or his Warrior Trickster within the same cast.

Cyclone can be recast after 0.5 seconds within the duration, and does so automatically afterwards or by casting another ability.

Recast: Wukong ends Cyclone. He can cast Cyclone a second time between 3–8 seconds elapse since the first cast.

Numbers (latest)
Damage
220% Attack Damage + 10/14/18% target maximum Health
Cooldown80 to 60 3
Balance history6 patches
6.1a2 changes
  • Crushing Blows · Health regeneration per stack: 0.5% maximum health per second0.35% maximum health per second
  • Nimbus Strike · Base damage: 80/120/160/20070/110/150/190
6.0d4 changes
  • Stone Skin · Health regeneration from Strong Skin per 5s: 1.5% maximum health2.5% maximum health
  • Golden Staff · Cooldown of empowered ability: 12/10/8/6s10.5/9/7.5/6s
  • Golden Staff · Mana consumption: Full level 40Full level 30
  • Nimbus Strike · Mana consumption: 45/50/55/60Full level 40
5.2c2 changes
  • Base Stats · Health per Level: 105112
  • Golden Staff · Damage: 60/80/100/120 + 35/40/45/50% Attack Damage60/90/120/150 + 35/40/45/50% Attack Damage
5.1c2 changes
  • GOLDEN STAFF · Damage: 50/70/90/110 + 35/40/45/50% Attack Damage60/80/100/120 + 35/40/45/50% Attack Damage
  • WARRIOR TRICKSTER · Cooldown: 17/16/15/14s14/13.5/13/12.5s
5.0c4 changes
  • Base Stats · Base Health Regen: 912
  • GOLDEN STAFF · Damage of empowered base attack: 40/60/80/100 + 35/40/45/50% Attack Damage50/70/90/110 + 35/40/45/50% Attack Damage
  • NIMBUS STRIKE · Damage: 60/95/130/165 + 80% bonus Attack Damage80/120/160/200 + 80% bonus Attack Damage
  • CYCLONE · Damage: 220% Attack Damage + 8/12/16% target maximum Health220% Attack Damage + 10/14/18% target maximum Health
4.3d4 changes
  • GOLDEN STAFF · Health regeneration: 30/50/70/9050/70/90/110
  • GOLDEN STAFF · Base damage: 30/50/70/9040/60/80/100
  • GOLDEN STAFF · Damage ratio: 0.3/0.35/0.4/0.450.35/0.4/0.45/0.5
  • WARRIOR TRICKSTER · Cooldown: 18/17/16/15s17/16/15/14s