
Nasus
Nasus gains a passive percentage of life steal on his basic attacks.
- Damage7
- Durability5
- Magic6
- Difficulty6
- Mobility3
- CC3
Counters by laneEach lane has counters + tips
TopPrimary
Jungle
How to play as Nasus
Jungle: track Scuttle, gank weak lanes, scale to objectives.
How to beat Nasus
Jungle: ward objectives, never walk blind into brush.
Strong against
No data yet
Weak against
No data yet
Mid
ADC
Support
How to play as Nasus
Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.
Strong against
No data yet
Weak against
No data yet
Abilities
Soul Eater
PCInnate: Nasus gains % life steal.
Siphoning Strike
PCActive: Nasus empowers his next basic attack within 10 seconds to have an uncancellable windup, gain 50 bonus range, and deal bonus physical damage.
If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 12 if the target is a champion, large minion, or large monster.
Siphoning Strike basic attack reset Nasus' basic attack timer.
Wither
PCActive: Nasus ages the target enemy champion for 5 seconds, slow them by 35% and cripple them byboth increasing every second over the duration.
Spirit Fire
PCActive: Nasus unleashes a spirit fire at the target location, granting sight of the area for 2.5 seconds and, after a 0.25 delay, dealing magic damage to enemies within.
The fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with armor reduction, lingering for 1 second.
Fury of the Sands
PCActive: Nasus empowers himself for 15 seconds, gaining bonus health, bonus armor, bonus magic resistance, increased size, and 50 bonus attack range for the duration.
While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike cooldown is halved.





















