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Nunu & Willump
the Boy and His Yeti

Nunu & Willump

Passive · Call of the Freljord

Periodically, Nunu's next attack deals bonus damage based on the target's max health and grants movement speed.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage4
  • Durability6
  • Magic7
  • Difficulty4
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Nunu & Willump

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Nunu & Willump

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle
Primary

How to play as Nunu & Willump

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Nunu & Willump

Jungle: ward objectives, never walk blind into brush.

Mid

How to play as Nunu & Willump

Mid: shove wave fast and roam to side lanes.

How to beat Nunu & Willump

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Nunu & Willump

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Nunu & Willump

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Nunu & Willump

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Nunu & Willump

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Call of the Freljord

PC
Passive

Innate: When Nunu and Willump deal damage against an enemy champion, large monster or turrets, they and a nearby allied champion gain Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.

Call of the Freljord: Gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attack additionally deal 30% AD physical damage to secondary targets in a cone in front of him.

Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord while it is active will extend the duration by 4 seconds.

Consume

PC
Q

Active: Willump takes a bite out of the target enemy, dealing damage and healing himself. The heal is increased by 50% while he is below 50% maximum health.

Against minions and monsters, he deals true damage. Additionally, if Consume would kill the target minion or small or medium monster, Willump devours the target, stun and airborne them towards him over the cast time.

Against champions, he deals magic damage and the heal is reduced to 60%.

Cooldown12 to 8

Biggest Snowball Ever!

PC
W

Active: Willump cleanse himself from all slow and channel for up to 10 seconds, becoming ghosted and slow-immune and creating a rolling . Willump automatically navigates his movement in the direction of the cursor and can steer the snowball with a slow turn rate that increases over time, resetting upon changing direction. The duo have their movement speed reduced by 50% for the first 1 second, but after a delay they start gaining 14 movement speed every 0.25 seconds, up to a cap.

The snowball increases in size and power over 5 seconds. Biggest Snowball Ever! can be recast after 0.5 seconds during the channel, and does so automatically after the channel or if interrupt.

The snowball explodes upon hitting an enemy champion, pet, medium / large monster or terrain, dealing magic damage to nearby enemies, increased by type=charge time%, airborne for type=charge time% seconds and subsequently stun them for type=charge time% seconds.

Cooldown14

Snowball Barrage

PC
E

Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone.

Enemies hit 3 times are slow for 1 second. Enemy champions and large monsters hit once are marked Snowbound for 4 seconds, refreshing on subsequent hits. Snowball Barrage can be recast twice within 3 seconds at no additional cost and with a cooldown in between casts.

Recast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may only be slow once for being hit by snowballs.

Cooldown14 to 10

Absolute Zero

PC
Ultimate

Active: Nunu and Willump channel a blizzard for up to 3 seconds, granting themselves a shield and slow nearby enemies by type=channel time%.

Absolute Zero can be recast after 0.5 seconds during the channel, and does so automatically when the channel ends by any means.

Recast: Nunu and Willump cause the blizzard to explode, dealing magic damage to nearby enemies, modified to %. Affected enemies will remain slow for type=channel time% seconds and any of the duo's remaining shield will decay over 3 seconds.

Cooldown110 to 90