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Olaf
the Berserker

Olaf

Passive · Berserker Rage

The lower Olaf's health, the more attack speed and tenacity he gains.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage9
  • Durability5
  • Magic3
  • Difficulty3
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top
Primary

How to play as Olaf

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Olaf

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle
Primary

How to play as Olaf

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Olaf

Jungle: ward objectives, never walk blind into brush.

Mid

How to play as Olaf

Mid: shove wave fast and roam to side lanes.

How to beat Olaf

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Olaf

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Olaf

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support

How to play as Olaf

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Olaf

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Berserker Rage

PC
Passive

Innate: Olaf gains bonus attack speed and life steal based on his missing health, up to 50+(50/17)*(x-1)*(0.7025+0.0175*(x-1))% bonus attack speed and 8+(17/17)*(x-1)*(0.7025+0.0175*(x-1))% life steal at 70% missing health.

Undertow

PC
Q

Active: Olaf throws an axe to the target location that deals physical damage to enemies it passes through and slows them for type=distance traveled% seconds. Enemy champions hit are also inflicted with 20% armor reduction for 4 seconds.

Undertow deals bonus physical damage against monsters.

The axe remains in place for a duration equal to Undertow's cooldown, briefly granting sight of its surroundings. Olaf can pick up the axe to reduce Undertow's current cooldown to 2.5 seconds, which resets the cooldown if that has already elapsed.

Cooldown9

Tough It Out

PC
W

Active: Olaf gains bonus attack speed for 5 seconds.

He also grants himself a shield for 2.5 seconds with an amount that is capped at 70% missing health.

Tough It Out basic attack reset Olaf's basic attack timer.

Cooldown16 to 12

Reckless Swing

PC
E

Active: Olaf strikes thunder onto the target enemy, dealing true damage.

If Reckless Swing kills the target, Olaf heals himself equal to the health cost.

Basic attacks reduce Reckless Swing's cooldown by 1 second, increased to 2 against monsters.

Cooldown11 to 7

Ragnarok

PC
Ultimate

Passive: Olaf gains bonus armor and bonus magic resistance.

Active: Olaf becomes enraged for 3 seconds, cleanse himself of all crowd control and becoming Cc-immune, as well as gaining bonus attack damage and 10% increased size. For the first second of Ragnarok, he also gains bonus movement speed while facing sight enemy champions within 2000 units.

Ragnarok's duration is increased by and up to 2.5 seconds for each basic attack on-hit or cast of Reckless Swing against an enemy champion.

Cooldown100 to 80