WildPick
Back to Champions
Shyvana
the Half-Dragon

Shyvana

Passive · Fury of the Dragonborn

Shyvana gains permanent stats from killing dragons and her abilities evolve via Fire or Magic path.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage8
  • Durability6
  • Magic3
  • Difficulty4
  • Mobility8
  • CC3
Counters by laneEach lane has counters + tips
Top

How to play as Shyvana

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Shyvana

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle
Primary

How to play as Shyvana

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Shyvana

Jungle: ward objectives, never walk blind into brush.

Mid

How to play as Shyvana

Mid: shove wave fast and roam to side lanes.

How to beat Shyvana

Mid: watch for roams and save Flash for the next gank.

Strong against

No data yet

Weak against

No data yet

ADC

How to play as Shyvana

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Shyvana

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support

How to play as Shyvana

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Shyvana

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Fury of the Dragonborn

Passive

Innate: Shyvana collects stacks of Draconic Bloodline that enhance each of her abilities in Dragon's Descent}} based on the number of them collected, stacking up to 400 times. She generates Draconic Bloodline from the following: * Killing a monster grants 8 stacks. * Killing Rift Herald, Baron Nashor, or scoring a takedown grants 15 stacks. * Killing a grants 35 stacks.

Cooldown|targeting = Passive

Twin Bite

Q

Active: Shyvana empowers her next basic attack within 7 seconds to gain 50 bonus range and strike twice at once. The second strike deals modified physical damage, both apply on-hit effects and can critically strike.

Basic attacks on-hit reduce the remaining cooldown by 0.5 seconds.

Burnout

W

Active: Shyvana surrounds herself in flames for 3 seconds, gaining decaying bonus movement speed and dealing magic damage every second to nearby enemies.

Basic attacks extend the duration by 1 second, stacking up to 4 times for a maximum 7 seconds duration.

Cooldown15 to 12 4

Flame Breath

E

Active: Shyvana unleashes a fireball in the target direction that stops upon hitting an enemy champion or monster, dealing magic damage to all enemies hit and marking them for 5 seconds.

Shyvana's basic attacks on-hit against marked enemies will deal bonus magic damage equal to 3% of their maximum health.

Cooldown11 to 8 4Range|cast time =

Dragon's Descent

Ultimate

Passive: Dragon's Descent requires Fury}} to cast. Shyvana passively generates Fury every second while alive in Human Form, 2 Fury per basic attack on-hit, and 100 Fury when Dragon's Descent is first learned.

Active: Shyvana gains Dragon Form and dash displacement immune to the target location, dealing magic damage to enemies she passes through and airborne 2 them alongside her.

Dragon Form: Shyvana gains bonus health, bonus attack range, increased size and empowered abilities. She maintains Dragon Form at a recurring cost of Fury.

Cooldown1