
Swain
- Damage2
- Durability6
- Magic9
- Difficulty8
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
Jungle
How to play as Swain
Jungle: track Scuttle, gank weak lanes, scale to objectives.
How to beat Swain
Jungle: ward objectives, never walk blind into brush.
Strong against
No data yet
Weak against
No data yet
MidPrimary
ADC
Abilities
Ravenous Flock
PCInnate: Enemy champions that death will leave behind a Soul Fragment for 16 seconds, which can be collected by Swain after 1 second. Swain's ravens collect nearby Soul Fragments, as well as with Vision of Empire and Nevermove. Soul Fragment: For each stack, Swain gains 12 bonus health. Upon collection, he will heal for % of his maximum health.
Death's Hand
PCActive: Swain unleashes five bolts of eldritch power over 0.25 in a cone in the target direction that deal magic damage to enemies hit. Subsequent bolts against an enemy deal only bonus magic damage.
Vision of Empire
PCActive: Swain summons a demonic eye at the target location that grants sight of the area for 2 seconds and explodes after 1.5 seconds, dealing magic damage to enemies within, halved against minions, and slow them for 2.5 seconds.
Enemy champions hit are also standard sight for a duration and have a Soul Fragment collected from them.
Nevermove
PCActive: Swain launches a demonic wave in the target direction that deals magic damage to enemies hit.
At maximum range, the wave homes back to Swain and detonates upon the first enemy hit, dealing magic damage to nearby enemies and root them for 1.5 seconds, during which they are standard sight. Nevermove can be recast while champions hit are rooted.
Recast: Swain airborne the rooted champions over 290 units and collects a Soul Fragment from each of them. If the targets would be brought past Swain, they are instead airborne the excess distance.
Demonic Ascension
PCActive: Swain frees the demon within himself, gaining Demonic Ascension and generating 50 Demonic Energy. Demonic Ascension is maintained with Demonic Energy, which decays by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, and fully restores it to the maximum of 50 upon scoring a champion takedown.
Demonic Ascension: Swain is ghosted and drains the lifeforce of nearby enemies, both dealing magic damage and healing himself every 0.5 seconds per target affected. The heal is reduced by 90% against minions and monsters. Nevermove cooldown is also reduced by 20%.
After 2 seconds, Swain can cast Demonflare, and does so automatically when Demonic Ascension expires.














































