
Taliyah
Taliyah gains massive movement speed when moving near walls.
- Damage1
- Durability7
- Magic8
- Difficulty5
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
JunglePrimary
MidPrimary
ADC
Support
How to play as Taliyah
Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.
Strong against
No data yet
Weak against
No data yet
Abilities
Rock Surfing
PCInnate: While near terrain, Taliyah gains 10;15;25;40% bonus movement speed, which builds up over 1 second while in range for at least 0.4 seconds, and decays at the same rate once out of range for at least 3 seconds.
If Taliyah is casting an ability or enters champion combat, Rock Surfing cannot occur again for a few seconds.
Threaded Volley
PCActive: Taliyah barrages 5 Stone Shards in the target direction over 1.5 seconds that each shatter upon the first enemy hit, dealing magic damage to nearby enemies and standard sight them for 0.5 seconds. Subsequent hits deal 40% damage.
Taliyah can move and cast other abilities while launching Stone Shards, and is unable to basic attack until she launches the third Stone Shard.
Casting Threaded Volley creates an area of Worked Ground at Taliyah's cast location that has a radius of 400 units and lasts 30 seconds. While on Worked Ground, Threaded Volley's cast consumes the area to become empowered with a new effect, costing 20 mana and having 50% reduced cooldown, though not below 0.75 seconds.
Seismic Shove
PCActive: Taliyah marks the target location and selects a direction. After 0.792 seconds, a ledge erupts from the area that airborne enemies hit 400 units in the target direction over 1 second.
Unraveled Earth
PCActive: Taliyah scatters a field of 22 stones across the ground in the target direction that deals magic damage to enemies hit while they erupt. The stones then remain for 4 seconds and slow enemies within the area by 20%.
Enemies that dash or are airborne over a stone will detonate it, taking magic damage and becoming stun for 0.75 seconds, increased to 2 seconds if they are a monster. The stun is applied once the displacement ends.
An enemy can detonate up to 4 stones, but the damage is reduced by changedisplay=true%. Unraveled Earth can affect targets only once per cast; the stones will still detonate but not apply their effects.
Weaver's Wall
PCActive: Taliyah summons a torrent of spiraling rocks that cascades in the target direction, airborne champions hit and erecting a wall of terrain in its wake. The wall lasts for 4 seconds after completion, then slowly disintegrates from its starting point.
Taliyah also channels for 1 second, during which Weaver's Wall can be recast and she sight herself.
Recast: Upon completing the channel, Taliyah dash on the wall as it emerges, sight herself in the process. After 0.75 seconds, she may input a movement command to dash off the wall to the target location, and automatically does so upon being immobilize or polymorph or reaching maximum range. Once the wall has fully formed, Taliyah can recast to destroy the wall instantly.





















