
Talon
Talon's attacks and abilities apply bleed stacks; 3 stacks burst the target for bonus physical damage.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6602452 @15+128 per level
- Mana4601034 @15+41 per level
- Attack damage66129.7 @15+4.5 per level
- Attack speed0.801.05 @15+2.20% per level
- Armor40103 @15+4.5 per level
- Magic resistance3866 @15+2 per level
- Movement speed355no growth
- Health regen918.5 @15+0.7 per level
- Damage9
- Durability3
- Magic1
- Difficulty7
- Mobility8
- CC3
Counters by lane
Each lane has counters + tipsJunglePrimary · beats 5 · loses to 6
Strong against(5)
Weak against(6)
How to play as Talon
- E (Assassin's Path) wall jumps for side lane roams — 1.5s cooldown per wall
- Combo R + W + Q burst then Q reset if melee Q landed
- Build Duskblade + Youmuu's Ghostblade + Edge of Night
- Roam mid → bot with wall jumps — map-wide pressure
- W (Rake) for poke + bleed — hits twice (going + returning)
- R (Shadow Assault) for stealth approach then burst combo
How to beat Talon
- Ward walls he can E (Assassin's Path) over
- Buy Pink Ward to reveal R (Shadow Assault) invisibility
- Stay grouped — preys on isolated squishies
- Buy Zhonya's Hourglass to survive the burst
- Mercury's Treads vs his Q (Noxian Diplomacy) bleed slow
- Don't walk side lanes alone — he roams fast off wall mobility
MidPrimary · beats 6 · loses to 6
How to play as Talon
- E (Assassin's Path) wall jumps for side lane roams — 1.5s cooldown per wall
- Combo R + W + Q burst then Q reset if melee Q landed
- Build Duskblade + Youmuu's Ghostblade + Edge of Night
- Roam mid → bot with wall jumps — map-wide pressure
- W (Rake) for poke + bleed — hits twice (going + returning)
- R (Shadow Assault) for stealth approach then burst combo
How to beat Talon
- Ward walls he can E (Assassin's Path) over
- Buy Pink Ward to reveal R (Shadow Assault) invisibility
- Stay grouped — preys on isolated squishies
- Buy Zhonya's Hourglass to survive the burst
- Mercury's Treads vs his Q (Noxian Diplomacy) bleed slow
- Don't walk side lanes alone — he roams fast off wall mobility
TopOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 4 · loses to 6
Strong against(4)
SupportOff-lane · beats 4 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.JungleAD assassin
MidAD assassin
Items that answer Talon
Grouped by why they work — hover or tap an item for its statsSurvive the burst
Talon kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Armor against physical damage
Talon deals mostly physical damage — armor scales your effective health against every hit.
Lock down the mobility
Talon escapes with dashes — slows and grounding effects keep them in range.
Abilities
Official descriptions + the latest numbers from patch notesBlade's End
Innate: Talon's ability hits against enemy champions and large monsters will apply a stack of Wound lasting 6 seconds, refreshing on basic attacks and subsequent hits and stacking up to 3 times. Talon's next basic attack against an enemy with maximum Wound stacks will consume them all to cause the target to bleed, dealingreduced to 90% damage against monsters. The target cannot gain Wound stacks during this time.
If an enemy champion is killed while bleeding, Talon gains icononly=true 35% bonus movement speed decaying over 2 seconds.
- Damage
- 80~280 + 210% bonus Attack Damage
- Damage to monsters
- 90%
Noxian Diplomacy
Active: Talon dashes toward the target enemy, dealing physical damage upon arrival. If Noxian Diplomacy is cast within close range, he instead stabs the target to critically strike for , as well as gain 75 bonus attack range on his next basic attack within 1 second.
If this kills the target, Talon heal for 35 to 70 for 15% and the cooldown is reduced by 50%.
Noxian Diplomacy basic attack reset Talon's basic attack timer. Shadow Assault can be cast during the dash.
- Cooldown
- 6/5.5/5/4.5s
- Ranged damage
- 75/100/125/150 + 100% bonus AD
- Health regeneration from taking down enemies
- 35~70
Rake
Active: Talon throws a fan of daggers in a cone in the target direction that deals physical damage to enemies hit.
The daggers linger at maximum range for 0.75 seconds before homing back to Talon, dealing physical damage to enemies hit and slow them for 1 second.
- Outgoing Damage
- 60/70/80/90 + 50% bonus Attack Damage
- Returning Damage
- 60/100/140/180 + 90% bonus Attack Damage
- Damage of the first phase
- 50/60/70/80 + 45% bonus AD
- Damage of the second phase
- 50/90/130/170 + 90% bonus AD
Assassin's Path
Active: Talon dashes up to 800 units over the target area of terrain, during which he gains unobstructed vision. He cannot cast Assassin's Path on the same area of terrain for a set duration.
Shadow Assault can be cast during the dash.
- Cooldown of vaulting over the same terrain or structure
- 135/110/85/60s
Shadow Assault
Active: Talon disperses a ring of blades around him that deals physical damage to enemies hit and lingers at maximum range for up to 2.5 seconds, during which he gains invisibility and bonus movement speed.
Shadow Assault can be recast after 1 second within the duration, and does so automatically after the duration or if Talon breaks stealth.
Recast: Talon breaks stealth and converges the blades to him, dealing the same physical damage to enemies hit. Breaking stealth with a basic attack or Noxian Diplomacy will converge the blades to the target instead.
- Cooldown
- 65/55/45s
- Damage
- 90/135/180 + 110% Bonus Attack Damage
Balance history
11 patches- 7.1b2 changesRake
- First phase Damage35/45/55/65 + 45% Bonus Attack Damage40/50/60/70 + 50% Bonus Attack Damage
- Damage ratio against jungle monsters70%80%
- 6.2k2 changesShadow Assault
- Cooldown70/60/50s65/55/45s
- Damage90/130/170 + 100% Bonus Attack Damage90/135/180 + 110% Bonus Attack Damage
- 6.2g2 changesBase Stats
- Damage Dealt115%120%
Fiddlestick- Damage Dealt100%105%
- 6.2b4 changesBlade's End
- Bleeding Base Damage80~280100~300
Noxian Diplomacy- Bonus Attack Range duration after cast1s1.5s
- Cooldown reduction for killing the target50%65%
Rake- Cooldown9/8.5/8/7.5s8/7.5/7/6.5s
- 6.0b1 changesBase Stats
- Damage received85%80%
- 6.0a2 changesRake
- Damage of returning blades60/100/140/180+90% bonus Attack Damage60/100/140/180+100% bonus Attack Damage
Shadow Assault- Damage80/120/160/+90% bonus Attack Damage90/130/170/+100% bonus Attack Damage
- 5.3c2 changesNoxian Diplomacy
- Cooldown6/5.5/5/4.5s7/6.5/6/5.5s
Shadow Assault- Cooldown60/50/40s70/60/50s
- 5.2a3 changesRake
- Sending damage50/60/70/80 + 45% bonus Attack Damage35/45/55/65 + 45% bonus Attack Damage
- Returning damage50/90/130/170 + 90% bonus Attack Damage60/100/140/180 + 90% bonus Attack Damage
Assassin's Path- Cooldown of vaulting over the same terrain or structure110/90/70/50s135/110/85/60s
- 5.1b4 changesNOXIAN DIPLOMACY
- Ranged damage95/120/145/170 + 100% bonus AD75/100/125/150 + 100% bonus AD
- Health regeneration from taking down enemies10~7035~70
RAKE- Damage of the first phase60/70/80/90 + 50% bonus AD50/60/70/80 + 45% bonus AD
- Damage of the second phase60/100/140/180 + 90% bonus AD50/90/130/170 + 90% bonus AD
- 5.0c1 changesBLADE'S END
- Damage to monsters120%90%
- 5.0b5 changesBase Stats
- Base Health630660
BLADE'S END- Damage75~215 + 200% bonus Attack Damage80~280 + 210% bonus Attack Damage
NOXIAN DIPLOMACY- Cooldown8/7.5/7/6.5s6/5.5/5/4.5s
RAKE- Outgoing Damage50/60/70/80 + 40% bonus Attack Damage60/70/80/90 + 50% bonus Attack Damage
- Returning Damage50/90/130/170 + 80% bonus Attack Damage60/100/140/180 + 90% bonus Attack Damage

















































































