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Viktor
the Herald of the Arcane

Viktor

Passive · Glorious Evolution

Upgrading Viktor's abilities permanently enhances them with new effects.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage2
  • Durability4
  • Magic10
  • Difficulty9
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Viktor

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Viktor

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Viktor

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Viktor

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid
Primary

How to play as Viktor

Mid: shove wave fast and roam to side lanes.

How to beat Viktor

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Viktor

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Viktor

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support

How to play as Viktor

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Viktor

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Glorious Evolution

PC
Passive

Innate: Viktor can augment each of his basic abilities at the cost of 100 Hex Fragments, which he gains from killing enemies: * Minions and monsters generate 1 Hex Fragment. * Siege minions, super minions, and epic monsters generate 10 Hex Fragments. * Enemy champion takedown generate 20 Hex Fragments.

Arcane Storm can be augmented once all augments have been acquired.

Siphon Power

PC
Q

Active: Viktor throws a device at the target enemy that deals magic damage. He also grants himself a shield for 40 to 115% (+ 18% AP) for 2.5 seconds and gains Discharge for 3.5 seconds.

Discharge: Viktor's next basic attack is empowered to become projectile and deal modified magic damage.

Glorious Evolution: After the device hits, Viktor gains 30% bonus movement speed for 2.5 seconds and the shield's strength is increased

Cooldown9 to 5

Gravity Field

PC
W

Active: Viktor deploys a gravity field at the target location for 4 seconds. After a 0.75-second delay, it activates to slow enemies within, persisting for 0.25 seconds after leaving the area or generating 3 stacks.

The field applies a stack to enemies within every 0.5 seconds, stacking up to 3 times. The third stack consumes them all to knockdown and stun the target for 1.5 seconds. The target then becomes immune to Gravity Field's effects, occurring once per cast.

Glorious Evolution: Viktor's other abilities, excluding Chaos Storm persistent damage, slow enemies hit by 20% for 1 second.

Cooldown17 to 13

Hextech Ray

PC
E

Active: Viktor fires an energy beam along the target path that deals magic damage to enemies hit and briefly grants sight of the area.

Glorious Evolution: The path explodes along the beam's wake after 1 second, dealing magic damage to enemies hit.

Cooldown12 to 8Range500

Arcane Storm

PC
Ultimate

Active: Viktor conjures an arcane storm at the target location, dealing magic damage to enemies within the area and disrupt their channel.

The storm then remains active for 6.5 seconds, dealing magic damage to enemies within it every second and granting sight of the area. The storm targets the nearest champion hit by its initial damage and will follow them, moving faster based on its proximity to Viktor.

Arcane Storm can be recast at any time while the storm is active.

Cooldown120 to 80