
Zoe
After casting an ability, Zoe's next attack deals bonus magic damage and reveals the target.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 550- Health6302422 @15+128 per level
- Mana4201120 @15+50 per level
- Attack damage54103 @15+3.5 per level
- Attack speed0.750.98 @15+2.20% per level
- Armor3497 @15+4.5 per level
- Magic resistance3652.8 @15+1.2 per level
- Movement speed360no growth
- Health regen816.4 @15+0.6 per level
- Damage1
- Durability7
- Magic8
- Difficulty5
- Mobility3
- CC8
Counters by lane
Each lane has counters + tipsMidPrimary · beats 6 · loses to 6
TopOff-lane · beats 6 · loses to 6
SupportOff-lane · beats 6 · loses to 5
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MidBurst mage
Items that answer Zoe
Grouped by why they work — hover or tap an item for its statsSurvive the burst
Zoe kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Break the crowd control
Zoe relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Zoe deals mostly magic damage — magic resistance and spell shields blunt the combo.
Abilities
Official descriptions + the latest numbers from patch notesMore Sparkles!
PCPaddle Star
PCActive: Zoe shoots a star in the target direction that explodes upon hitting an enemy, dealing magic damage to nearby enemies hit, reduced to 80% for enemies hit beyond the first. The total damage is increased by type=distance traveled%.
The star lingers at maximum range for 1 second, during which Paddle Star can be recast after 0.25 seconds in the duration.
Recast: Zoe redirects the star in the target path, empowering it with increased speed and radius, and resetting its damage modifier on cast. The redirected star can travel until it reaches 800-units outbound from Zoe.
Spell Thief
PCPassive - Wheeeee: Whenever Zoe casts Spell Thief or a summoner spell, she gains bonus movement speed for a duration, and summons three bolts that orbit her for the next 10 seconds.
If Zoe is not affected by complete crowd control, she shoots one bolt at a time at the nearest non-sleep enemy in range, prioritizing her attack target, dealing magic damage with each bolt.
Passive: Whenever an enemy champion casts a or , they drop the corresponding ' onto the ground that grants sight over a 100-radius area and remains for 40 seconds. Enemy minions have a 10% chance to spawn with a random Spell Shard that drops and remains for 20 seconds if Zoe kills them. Allied champions that kill them will cause the orb to drop only if Zoe is nearby.
- Base Damage
- 20/30/40/50
- Missile Base Damage
- 25/35/45/55
Sleepy Trouble Bubble
PCActive: Zoe kicks a bubble in the target direction that bursts upon the first enemy hit, otherwise lingering at maximum range over 1 second, then becoming a trap for 5 seconds that bursts upon contact with an enemy. The bubble can move through terrain only once, but travels the entire distance as bonus range, and will fall short if it would enter terrain again.
The burst deals magic damage to the target and inflicts them with drowsy for 1.4 seconds, which gradually slows them until they fall sleep for 2.25 seconds. While the target is sleep, they are inflicted with 30% magic resistance reduction.
The next instance of non-persistent damage damage that the sleep target takes from champions, large monsters or turrets consumes the debuff to deal bonus true damage equal to the post-mitigation damage dealt, capped at Sleepy Trouble Bubble's damage. The bonus damage is dealt before the triggering damage.
- Base damage
- 60/115/170/225
- True damage cap
- 60/115/170/225
- Damage
- 30/80/130/180 + 50% Ability Power
- Second half damage
- 40/95/150/205 + 50% Ability Power
- True Damage
- 30/80/130/180 + 50% Ability Power
Portal Jump
PCActive: Zoe blinks in the target direction and remains there for 0.75 seconds, during which she sets her movement speed to a static 0 and has unobstructed vision. Afterwards, she blinks back to her casting position.
Portal Jump basic attack reset Zoe's basic attack timer. Zoe is unable to basic attack and cast her abilities and movement spells for 0.75 seconds after casting Portal Jump and for 0.5 seconds after blinking back.
- Cooldown
- 12/9/6s
Balance history
7 patches- 7.1g3 changesBase Stats
- Base Damage30/65/100/13545/80/115/150
Sleepy Trouble Bubble- Base AP Damage30/80/130/18040/90/140/190
- Base True Damage30/80/130/18040/90/140/190
- 7.12 changesSpell Thief
- Missile Base Damage20/30/40/5025/35/45/55
Portal Jump- Cooldown12/9/6s11/8/5s
- 6.3c3 changesBase Stats
- Base Attack Damage5854
- Base Damage16~1289~128
Spell Thief- Base Damage25/35/45/5520/30/40/50
- 6.2g1 changesBase Stats
- Damage Taken95%85%
- 5.1a5 changesBase Stats
- Least possible Damage35/75/115/155 + (3 ~ 52) + 60% Ability Power30/65/100/135 + (3 ~ 52) + 60% Ability Power
- Highest possible Damage87.5/187.5/287.5/387.5 + (7.5 ~ 130) + 150% Ability Power75/162.5/250/337.5 + (7.5 ~ 130) + 150% Ability Power
SLEEPY TROUBLE BUBBLE- Damage40/95/150/205 + 50% Ability Power30/80/130/180 + 50% Ability Power
- True Damage40/95/150/205 + 50% Ability Power30/80/130/180 + 50% Ability Power
PORTAL JUMP- Cooldown10/8/6s12/9/6s
- 4.3a4 changesBase Stats
- Base damage45/85/125/16535/75/115/155
- Maximum base damage112.5/212.5/312.5/412.587.5/187.5/287.5/387.5
SLEEPY TROUBLE BUBBLE- Damage60/115/170/225 + 45% Ability Power40/95/150/205 + 50% Ability Power
- Second half damage60/115/170/225 + 45% Ability Power40/95/150/205 + 50% Ability Power
- 4.1b4 changesBase Stats
- Base damage50/90/130/17045/85/125/165
- Increase damage ratio with champion level6~553~52
SLEEPY TROUBLE BUBBLE- Base damage70/125/180/23560/115/170/225
- True damage cap70/125/180/23560/115/170/225


























































