Who wins: Advantage — you
From the counter table · Patch 7.2dDarius winsSona wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Darius is stronger in the first levels — shove and deny farm.
- Cut the healing
Sona sustains — Chempunk Chainsword on your first back.

- Full combo or nothing
Sona is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
Items that answer Sona
Grouped by why they work — hover or tap an item for its statsHow to beat Sona
- Build magic resist like Mercury's Treads or Force of Nature
- Slow with no escape — pressure him hard
- Buy Quicksilver Sash for tenacity / cleanse
- Watch his CC — punish bad positioning
How to play as Darius
- Stack 5 Hemorrhage then R (Noxian Guillotine) — kills refund the cooldown
- Time Q (Decimate) outer edge for 200% damage + heal
- E (Apprehend) drags enemies into Q range
Base stats by level (you / enemy)
■ Darius · ■ SonaLevel 1
- Health650 / 600
- Attack damage70 / 46
- Armor52 / 40
- Magic resistance38 / 30
- Attack speed0.73 / 0.75
- Movement speed350 / 340
Level 5
- Health1226 / 1016
- Attack damage92 / 57
- Armor72 / 56
- Magic resistance46 / 35
- Attack speed0.77 / 0.75
- Movement speed350 / 340
Level 15
- Health2666 / 2056
- Attack damage147 / 83
- Armor123 / 95
- Magic resistance66 / 47
- Attack speed0.85 / 0.75
- Movement speed350 / 340
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




