
Sona
Every 3rd ability cast empowers Sona's next attack with a unique effect based on her last aura.
- Damage5
- Durability2
- Magic8
- Difficulty4
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
Top
Jungle
How to play as Sona
Jungle: track Scuttle, gank weak lanes, scale to objectives.
How to beat Sona
Jungle: ward objectives, never walk blind into brush.
Strong against
No data yet
Weak against
No data yet
Mid
ADC
Abilities
Power Chord
Innate: Sona's basic ability cooldowns are reduced by 2 to 20 for 15%.
Innate - Melody: Whenever Sona casts a basic ability, her other basic abilities incur a 0.54-second global cooldown and she generates a unique aura for 3 seconds that enhances herself and nearby allied champions.
Innate - Power Chord: Sona's basic ability casts generate a stack of Power Chord, stacking up to 3 times. At maximum stacks, her next basic attack is empowered to consume them all to have an uncancellable windup, deal 20 to 160 for 15% (+ 15% AP) bonus magic damage, and stun the target for 0.5 seconds.
- Cooldown reduction of basic skills
- 2%~20%
Hymn of Valor
Active: Sona sends out bolts of sound to the two nearest sight enemies, prioritizing champions. Each bolt deals magic damage and grants sight of the area around the target for 1 second.
Power Chord Aura: Sona and tagged allied champions deal bonus magic damage on their next basic attack within 5 seconds.
- Mana cost
- 60/65/70/75
- Damage
- 50/90/130/170 + 40% Ability Power
- Bonus damage of aura effect
- 8/13/18/23 + 20% Ability Power
Aria of Perseverance
Active: Sona heal herself and projects a bolt to heal the most wounded allied champion nearby.
Power Chord Aura: Sona and tagged allied champions are shielded for 1.5 seconds.
- Health regeneration
- 20/35/50/65 + 20% Ability Power
- Bonus shield of aura effect
- 20/50/80/110 + 20% Ability Power
- Life regeneration
- 25/40/55/70 + 20% Ability Power
- Shield
- 25/50/75/100 + 18% of Ability Power
- Healing
- 45/60/75/90
Song of Celerity
Active: Sona gains bonus movement speed for 5 seconds.
Power Chord Aura: Tagged allied champions gain the same effects.
- Base Movement Speed granted to self
- 15/16/17/18%
Crescendo
Active: Sona strikes an irresistible chord that lasts for 3.75 seconds as it travels to the target location. Enemies near the chord are slow, and it emits a pulse every 0.75 seconds that deals magic damage to them. Enemies damaged for the first time are also stun for 1 second.
For 20 seconds afterwards, Sona's auras have 20% increased effectiveness.
- Passive enhanced aura effect
- 20%
- Each soundwave damage
- 35/60/85 + 15% Ability Power
- Slow
- 25/30/35%
Balance history3 patches
- Aria of Perseverance · Healing: 25/40/55/70→45/60/75/90
- Song of Celerity · Base Movement Speed granted to self: 10/11/12/13%→15/16/17/18%
- Power Chord · Cooldown reduction of basic skills: 2%~30%→2%~20%
- Aria of Perseverance · Life regeneration: 20/35/50/60 + 20% Ability Power→25/40/55/70 + 20% Ability Power
- Aria of Perseverance · Shield: 20/50/80/110 + 20% of Ability Power→25/50/75/100 + 18% of Ability Power
- Crescendo · Passive enhanced aura effect: 30%→20%
- Crescendo · Each soundwave damage: 40/70/100 + 15% Ability Power→35/60/85 + 15% Ability Power
- Crescendo · Slow: 35/40/45%→25/30/35%
- Base Stats · Health per level: 105→96
- Hymn of Valor · Mana cost: 55/60/65/70→60/65/70/75
- Hymn of Valor · Damage: 40/75/110/145 + 20% Ability Power→50/90/130/170 + 40% Ability Power
- Hymn of Valor · Bonus damage of aura effect: 10/15/20/25 + 20% Ability Power→8/13/18/23 + 20% Ability Power
- Aria of Perseverance · Health regeneration: 30/45/60/75 + 25% Ability Power→20/35/50/65 + 20% Ability Power
- Aria of Perseverance · Bonus shield of aura effect: 25/55/85/115 + 30% Ability Power→20/50/80/110 + 20% Ability Power
































