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Sona
Maven of the Strings

Sona

Passive · Power Chord

Every 3rd ability cast empowers Sona's next attack with a unique effect based on her last aura.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage5
  • Durability2
  • Magic8
  • Difficulty4
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Sona

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Sona

Top: punish wave-states and ward river/jungle to dodge ganks.

Strong against

No data yet

Weak against

No data yet

Jungle

How to play as Sona

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Sona

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid

How to play as Sona

Mid: shove wave fast and roam to side lanes.

How to beat Sona

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Sona

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Sona

ADC: stay behind minions and focus the enemy ADC in fights.

Support
Primary

How to play as Sona

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Sona

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Power Chord

Passive

Innate: Sona's basic ability cooldowns are reduced by 2 to 20 for 15%.

Innate - Melody: Whenever Sona casts a basic ability, her other basic abilities incur a 0.54-second global cooldown and she generates a unique aura for 3 seconds that enhances herself and nearby allied champions.

Innate - Power Chord: Sona's basic ability casts generate a stack of Power Chord, stacking up to 3 times. At maximum stacks, her next basic attack is empowered to consume them all to have an uncancellable windup, deal 20 to 160 for 15% (+ 15% AP) bonus magic damage, and stun the target for 0.5 seconds.

Hymn of Valor

Q

Active: Sona sends out bolts of sound to the two nearest sight enemies, prioritizing champions. Each bolt deals magic damage and grants sight of the area around the target for 1 second.

Power Chord Aura: Sona and tagged allied champions deal bonus magic damage on their next basic attack within 5 seconds.

Cooldown8

Aria of Perseverance

W

Active: Sona heal herself and projects a bolt to heal the most wounded allied champion nearby.

Power Chord Aura: Sona and tagged allied champions are shielded for 1.5 seconds.

Cooldown10

Song of Celerity

E

Active: Sona gains bonus movement speed for 5 seconds.

Power Chord Aura: Tagged allied champions gain the same effects.

Cooldown14

Crescendo

Ultimate

Active: Sona strikes an irresistible chord that lasts for 3.75 seconds as it travels to the target location. Enemies near the chord are slow, and it emits a pulse every 0.75 seconds that deals magic damage to them. Enemies damaged for the first time are also stun for 1 second.

For 20 seconds afterwards, Sona's auras have 20% increased effectiveness.

Cooldown80 to 60 3Range800