Who wins: Advantage — you
From the counter table · Patch 7.2dOne of these champions is not usually played in this lane — treat the verdict as a rough guide.
- The table favors you — Garen is listed as a counter to Nunu & Willump in this lane.
- Data from another lane — No row for this exact lane — verdict is based on their matchups elsewhere.
How to play it
- Press early
Garen is stronger in the first levels — shove and deny farm.
- Magic resistance
Nunu & Willump deals magic damage — Maw of Malmortius as your 2nd or 3rd item.

- Long fights
Nunu & Willump is a tank — build sustained damage and keep hitting; burst won't do it.
- Ward the jungle
You out-trade Nunu & Willump; the only danger is their jungler — ward before pressing.
When you are in danger
- Respect the spike
Nunu & Willump gets far more dangerous with the ultimate — dial back after level 5.
Items that answer Nunu & Willump
Grouped by why they work — hover or tap an item for its statsHow to beat Nunu & Willump
- Build magic resist like Mercury's Treads or Force of Nature
- Slow with no escape — pressure him hard
- Buy Quicksilver Sash for tenacity / cleanse
- Watch his CC — punish bad positioning
How to play as Garen
- Q (Decisive Strike) cleanses slows + grants MS — use to engage or escape
- Lean on Perseverance — back off 8 seconds and you heal massive HP
- Time E (Judgment) on tanks after Black Cleaver shreds their armor
Base stats by level (you / enemy)
■ Garen · ■ Nunu & Willump- Health660 / 690
- Attack damage64 / 64
- Armor52 / 40
- Magic resistance38 / 38
- Attack speed0.80 / 0.80
- Movement speed350 / 350
- Health1172 / 1170
- Attack damage86 / 78
- Armor75 / 56
- Magic resistance48 / 46
- Attack speed0.87 / 0.87
- Movement speed350 / 350
- Health2452 / 2370
- Attack damage141 / 114
- Armor133 / 95
- Magic resistance74 / 66
- Attack speed1.05 / 1.05
- Movement speed350 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




