Who wins: Hard counter — enemy
From the counter table · Patch 7.2dDarius winsAshe wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Physical resistance
Ashe deals physical damage — Death's Dance as your 2nd or 3rd item.

- Full combo or nothing
Ashe is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
Items that answer Ashe
Grouped by why they work — hover or tap an item for its statsHow to beat Ashe
- Buy armor items like Plated Steelcaps or Thornmail
- Don't extend trades — he wins long fights
- Slow with no escape — pressure him hard
- Buy Mercury's Treads or Quicksilver Sash for tenacity / cleanse
How to play as Darius
- Stack 5 Hemorrhage then R (Noxian Guillotine) — kills refund the cooldown
- Time Q (Decimate) outer edge for 200% damage + heal
- E (Apprehend) drags enemies into Q range
Base stats by level (you / enemy)
■ Darius · ■ AsheLevel 1
- Health650 / 630
- Attack damage70 / 58
- Armor52 / 35
- Magic resistance38 / 30
- Attack speed0.73 / 0.83
- Movement speed350 / 335
Level 5
- Health1226 / 1142
- Attack damage92 / 69
- Armor72 / 53
- Magic resistance46 / 36
- Attack speed0.77 / 0.94
- Movement speed350 / 335
Level 15
- Health2666 / 2422
- Attack damage147 / 95
- Armor123 / 98
- Magic resistance66 / 50
- Attack speed0.85 / 1.20
- Movement speed350 / 335
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




