Who wins: Advantage — enemy
From the counter table · Patch 7.2dKai'Sa winsSyndra wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Magic resistance
Syndra deals magic damage — Maw of Malmortius as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Syndra's burst kills from half HP. No trades under 60%, and buy Death's Dance early.

Items that answer Syndra
Grouped by why they work — hover or tap an item for its statsHow to beat Syndra
- Dodge Q (Dark Sphere) balls in lane — they linger on the ground
- Buy Banshee's Veil + MR vs the burst combo
- Don't clump — E (Scatter the Weak) AOE knockback stuns if it pushes a ball
- Quicksilver Sash breaks R (Unleashed Power) — single-target deletes carries
How to play as Kai'Sa
- Stack plasma with autos then dump Q (Icathian Rain) for burst
- R (Killer Instinct) to a nearby ally — gap close + shield = safe engage
- E (Supercharge) to escape or chase — invisibility + attack speed
Base stats by level (you / enemy)
■ Kai'Sa · ■ SyndraLevel 1
- Health600 / 630
- Attack damage62 / 54
- Armor35 / 34
- Magic resistance30 / 36
- Attack speed0.75 / 0.75
- Movement speed340 / 360
Level 5
- Health1112 / 1110
- Attack damage76 / 66
- Armor51 / 52
- Magic resistance36 / 41
- Attack speed0.85 / 0.75
- Movement speed340 / 360
Level 15
- Health2392 / 2310
- Attack damage111 / 96
- Armor91 / 97
- Magic resistance50 / 53
- Attack speed1.09 / 0.75
- Movement speed340 / 360
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



