
Corki
Corki's attacks deal mixed damage (physical + magic) and periodically he gains an empowered ranged shot.
- Daño8
- Resistencia3
- Magia6
- Dificultad6
- Movilidad8
- CC3
Counters por laneCada lane tiene counters + tips
Top
Jungla
Medio
ADCPrincipal
Habilidades
Hextech Munitions
PCPhosphorus Bomb
PCActive: Corki launches a bomb at the target location that explodes upon impact, dealing magic damage to enemies hit.
The bomb also grants sight of the area for 6 seconds and standard sight enemy champions hit for the same duration.
- Damage Ratio
- 125%Bonus Attack Damage
Valkyrie
PCActive: Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. Each patch lasts 2.5 seconds.
Enemies within the patches are dealt magic damage every 0.5 seconds, lingering for 1 second.
Gatling Gun can be cast during the dash. Valkyrie will cast at max range if cast beyond that.
Gatling Gun
PCActive: Corki sprays bullets in a cone toward his facing direction for 4 seconds, dealing physical damage every 0.25 seconds to all enemies hit and applying a stack to them at the same tick rate for 2 seconds, refreshing with subsequent hits and stacking up to 4 times. Each stack reduces the target's armor and magic resistance.
- Damage per second
- 20/35/50/65+55%bonus Attack Damage
- Shredding target’s Armor and Magic Resist
- 10/14/18/22
Missile Barrage
PCPassive: Basic attacks on-hit against champions reduce Missile Barrage's remaining recharge time by 2 to 4 for 11% seconds.
Active: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing physical damage to enemies within the area.
Corki periodically stocks a Missile Barrage charge, up to a maximum of 4. He gains 2 charges upon learning the ability and maximum charges upon respawning.
- Damage
- 80/115/150 + 25%/50%/75% Attack Damage + 20% Ability Power
- Big One
- 160/230/300 + 50%/100%/150% Attack Damage + 40% Ability Power
Historial de balance5 parches
- Base Stats · Attack Damage: 50→54
- Phosphorus Bomb · Damage Ratio: 110% Bonus Attack Damage→125%Bonus Attack Damage
- Base Stats · Base Attack Damage: 54→50
- Gatling Gun · Damage per second: 25/40/55/70 + 60% bonus Attack Damage→20/35/50/65+55%bonus Attack Damage
- Gatling Gun · Shredding target’s Armor and Magic Resist: 10/15/20/25→10/14/18/22
- Base Stats · Attack Speed per level: 0.022→0.032
- Base Stats · Attack Damage per level: 3→3.5
- Missile Barrage · Big One Charge Time: 20s→16s
- Missile Barrage · Auto Attacks Against Champions Reduce Charge Time: (2 + 200% Critical Strike rate) s→(2 + 300% Critical Strike Rate) s
- Basic attributes · Basic Attack Damage: 58→54
- Basic attributes · Attack Damage per level: 4→3.5
- Base Stats · Attack Damage: 52→54
- Base Stats · Attack Damage per level: 3.6→4
- MISSILE BARRAGE · Damage: 80/115/150 + 25%/45%/65% Attack Damage + 20% Ability Power→80/115/150 + 25%/50%/75% Attack Damage + 20% Ability Power
- MISSILE BARRAGE · Big One: 160/230/300 + 50%/90%/130% Attack Damage + 40% Ability Power→160/230/300 + 50%/100%/150% Attack Damage + 40% Ability Power
























































