
Ezreal
Hitting a target with an ability grants Ezreal stacking attack speed.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 575- Health6002280 @15+120 per level
- Mana3901076 @15+49 per level
- Attack damage58121 @15+4.5 per level
- Attack speed0.811.06 @15+2.20% per level
- Armor34104 @15+5 per level
- Magic resistance3049.6 @15+1.4 per level
- Movement speed340no growth
- Health regen615.5 @15+0.7 per level
- Daño7
- Resistencia2
- Magia6
- Dificultad7
- Movilidad8
- CC3
Counters por lane
Cada lane tiene counters + tipsADCPrincipal · beats 6 · loses to 5
Cómo jugar con Ezreal
- Spam Q (Mystic Shot) on cooldown — each hit shaves 1.5s off CDs
- Save E (Arcane Shift) for escape — never blink in without an out
- Build Manamune first then Trinity Force — Sheen procs on Q
- R (Trueshot Barrage) global — finish lows in any lane
- Passive (Rising Spell Force) — each hit grants +10% attack speed
- Lane: AA + Q combo for free Sheen procs
Cómo derrotar a Ezreal
- Dodge his Q (Mystic Shot) — every hit refunds his CDs
- All-in after he burns E (Arcane Shift) — no other escape
- Buy Quicksilver Sash for slows and CC
- Ezreal is weak early — pressure him before Manamune comes online
- Watch for R (Trueshot Barrage) global snipes when you're low HP
- Mind your positioning — his Q range tricks you
MedioPrincipal · beats 6 · loses to 6
Cómo jugar con Ezreal
- Spam Q (Mystic Shot) on cooldown — each hit shaves 1.5s off CDs
- Save E (Arcane Shift) for escape — never blink in without an out
- Build Manamune first then Trinity Force — Sheen procs on Q
- R (Trueshot Barrage) global — finish lows in any lane
- Passive (Rising Spell Force) — each hit grants +10% attack speed
- Lane: AA + Q combo for free Sheen procs
Cómo derrotar a Ezreal
- Dodge his Q (Mystic Shot) — every hit refunds his CDs
- All-in after he burns E (Arcane Shift) — no other escape
- Buy Quicksilver Sash for slows and CC
- Ezreal is weak early — pressure him before Manamune comes online
- Watch for R (Trueshot Barrage) global snipes when you're low HP
- Mind your positioning — his Q range tricks you
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.ADCCaster marksman
Tip: Every Q hit lowers your other cooldowns — throw it at minions too.
MedioCaster marksman
Items that answer Ezreal
Grouped by why they work — hover or tap an item for its statsArmor against physical damage
Ezreal deals mostly physical damage — armor scales your effective health against every hit.
Magic resistance
Ezreal deals mostly magic damage — magic resistance and spell shields blunt the combo.
Lock down the mobility
Ezreal escapes with dashes — slows and grounding effects keep them in range.
Habilidades
Official descriptions + the latest numbers from patch notesRising Spell Force
PCInnate: Ezreal generates a stack of Rising Spell Force for each enemy hit by his abilities, lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 5 times.
Rising Spell Force: For each stack, Ezreal gains 10% bonus attack speed, up to a maximum of 50%.
- Attack Speed bonus per stack
- 13% (max 4 stacks)
Mystic Shot
PCActive: Ezreal fires a bolt of energy in the target direction that deals physical damage to the first enemy hit and applies on-hit and on-attack effects at 100% effectiveness.
If Mystic Shot successfully hits an enemy, the current cooldowns of Ezreal's abilities, including Mystic Shot's, are reduced by 1.5 seconds.
- Base damage
- 35/70/105/140
- Cooldown
- 4.5/4/3.5/3s
- Damage
- 50/85/120/155+120% Attack Damage + 30% Ability Power
- Damage bonus
- 130% Attack Damage + 30% Ability Power
Essence Flux
PCActive: Ezreal fires an orb in the target direction that marks the first enemy champion, epic monster, or structure hit for 4 seconds.
His next basic attack or ability against the target detonates the mark to deal them bonus magic damage.
If the mark was detonated with an ability, Ezreal restores 60 mana plus the mana cost of that ability.
Arcane Shift
PCActive: Ezreal blinks from his current location to up to 475 units towards the target location, then fires a homing bolt towards the nearest enemy that deals magic damage and standard sight them for 1 second.
Arcane Shift prioritizes firing at the nearest enemy marked by Essence Flux.
The target does not have to be sight to be hit by this ability. Arcane Shift will cast at max range if cast beyond that.
- Cooldown
- 24/21/18/15s
Trueshot Barrage
PCActive: Ezreal fires an arc of energy in the target direction that briefly grants sight of its surroundings and deals magic damage to enemies hit.
Minion and non-epic monster take 50% reduced damage.
- Cooldown
- 70/65/60s
Historial de balance
6 parches- 7.2a14 cambiosBase Stats
- Damage taken105%100%
- Zyra Damage dealt100%105%
- Damage taken100%95%
- Mel Damage dealt90%100%
- Damage taken105%100%
- Graves Damage dealt110%115%
- Damage taken85%80%
- Draven Damage dealt100%105%
- Damage taken100%95%
- Twisted Fate Damage dealt100%105%
- Damage taken100%95%
- Dr. Mundo Damage taken100%110%
- Ambessa Damage taken85%90%
- Nunu & Willump Damage dealt110%115%
- 6.0d2 cambiosBase Stats
- Movement Speed335340
Mystic Shot- Damage bonus120% Attack Damage + 30% Ability Power130% Attack Damage + 30% Ability Power
- 5.32 cambiosBase Stats
- Base Attack Damage6258
- Attack Damage per level44.5
- 5.1c3 cambiosBase Stats
- Base Armor3034
Mystic Shot- Damage35/70/105/140+120% Attack Damage + 30% Ability Power50/85/120/155+120% Attack Damage + 30% Ability Power
Arcane Shift- Cooldown28/24/20/16s24/21/18/15s
- 4.4b3 cambiosBase Stats
- Base Attack Damage5862
Rising Spell Force- Attack Speed bonus per stack10% (max 4 stacks)13% (max 4 stacks)
Mystic Shot- Cooldown5.25/4.5/3.75/3s4.5/4/3.5/3s
- 4.2a4 cambiosBase Stats
- Attack Damage per level3.64
- Base attack speed20%30%
Mystic Shot- Base damage30/65/100/13535/70/105/140
Trueshot Barrage- Cooldown70/70/70s70/65/60s


















































