WildPick
Volver a Campeones
Gnar
the Missing Link

Gnar

Pasiva · Rage Gene

Gnar gains Rage from attacks and abilities. When full he transforms into Mega Gnar with new melee abilities.

DañoResistenciaMagiaDificultadMovilidadCC
Perfil del campeón (Riot)
  • Daño6
  • Resistencia5
  • Magia5
  • Dificultad8
  • Movilidad3
  • CC8
Counters por laneCada lane tiene counters + tips
Top
Principal

Cómo jugar con Gnar

Top: mantén el CS, lleva TP o Ghost según el matchup.

Cómo derrotar a Gnar

Top: castiga los wave-states y warda el río/jungla para esquivar ganks.

Jungla

Cómo jugar con Gnar

Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.

Cómo derrotar a Gnar

Jungla: warda los objectives y nunca entres a brush a ciegas.

Medio

Cómo jugar con Gnar

Mid: empuja la wave rápido y rotea a las side lanes.

Cómo derrotar a Gnar

Mid: cuidado con los roams y guarda Flash para el próximo gank.

ADC

Cómo jugar con Gnar

ADC: kitea la frontline, pega al tank más cercano y luego a las carries.

Cómo derrotar a Gnar

ADC: quédate detrás de los minions y enfócate en el ADC enemigo en las peleas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Soporte

Cómo jugar con Gnar

Support: mantén visión + peel al ADC, sube Locket Enchant + Knight's Vow.

Cómo derrotar a Gnar

Support: esquiva hooks/engages y compra Mikael's contra mucho CC.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Habilidades

Rage Gene

PC
Pasiva

Innate - Rage Gene: Gnar generates 4;7;11% Rage Gene over 2 seconds upon dealing or receiving damage. Against non-champions, basic attacks and Boomerang Throw instantly generate Against champions, Boomerang Throw instantly generatesand basic attacks instantly generateBoomerang Throw can only generate Rage once per cast, and grants Rage based on the first enemy hit. Gnar's Rage decays after being out of combat for 13 seconds.

At maximum Rage, Gnar's abilities are switched to Mega Gnar abilities for 4 seconds. Casting one of Mega Gnar's abilities will cause him to transform into Mega Gnar, else he will transform automatically after the 4 seconds have elapsed.

Gnar's Mega Gnar form lasts for 15 seconds, with his Rage bar depleting as an indication of remaining time. Rage cannot be generated while in this form. Afterwards, Gnar returns to Gnar, retaining his current percentage health and becoming too 20px tired to generate Rage for 15 seconds.

Boomerang Throw

PC
Q

Active: Gnar throws a boomerang in a line in the target direction that deals physical damage to enemies in its path and slow them for 2 seconds. After reaching its maximum range or hitting an enemy, the boomerang flies back toward Gnar based on his current movement, dealing 50% damage to subsequent targets.

Catching the boomerang while it is returning back refunds 40% of the ability's total cooldown.

Enemies can be hit only once per pass.

Enfriamiento20 to 10Alcance1125 / 3000

Hyper

PC
W

Passive: Gnar's basic attacks on-hit and ability hits apply a stack of Hyper to enemies for 3.5 seconds, refreshing on subsequent applications and stacking up to 3 times.

The third stack against a target consumes them all to deal bonus magic damage, capped at 300 against monsters, and grant Gnar type = [[File:GNAR!.png% bonus movement speed that decays over 3 seconds.

Gnar gains Hyper's bonus movement speed when he leaves Mega Gnar form.

Hop

PC
E

Active: Gnar dash to the target location, then gains bonus attack speed for 6 seconds.

If Gnar lands on a unit he will dash 500 units further in the same direction.

Landing on an enemy deals them physical damage and slow them by 80% for 0.5 seconds.

Enfriamiento22 to 12

GNAR!

PC
Ulti

Gnar - Passive: Hyper bonus movement speed is increased.

Mega Gnar - Active: Gnar thrusts in the target direction, airborne nearby enemies up to 590 units in that direction, though not through terrain, and afterwards dealing them physical damage, as well as slow them by 45% after a 0.4-second delay for a duration.

Enemies that collide with terrain take 50% increased damage immediately and are stun instantly instead of slow after a delay.

Enfriamiento90 to 30