
Irelia
Hitting champions with abilities grants Irelia stacks of attack speed, and a shield at max stacks.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6902482 @15+128 per level
- Mana345807 @15+33 per level
- Attack damage58121.7 @15+4.5 per level
- Attack speed0.801.05 @15+2.20% per level
- Armor46116 @15+5 per level
- Magic resistance3866 @15+2 per level
- Movement speed350no growth
- Health regen922.2 @15+0.9 per level
- Daño7
- Resistencia4
- Magia5
- Dificultad5
- Movilidad8
- CC8
Counters por lane
Cada lane tiene counters + tipsTopPrincipal · beats 6 · loses to 6
Cómo jugar con Irelia
- Engage combo: E (Flawless Duet) → Q (Bladesurge) to assassinate
- Q (Bladesurge) resets on kill or marks — chain through minions + champs
- Passive (Ionian Fervor) — 4 stacks grants bonus attack speed + on-hit
- R (Vanguard's Edge) for waveclear and engage — blocks projectiles (Caitlyn R)
- Build Divine Sunderer first then Trinity Force for AD + sticky
- Power spike at level 9 with first item — pick fights then
Cómo derrotar a Irelia
- Stay spread — E (Flawless Duet) stuns if you line up
- Don't bunch with minions in her E arc — she'll stun through them
- Buy Mercury's Treads + Maw of Malmortius vs her mixed damage
- Pressure her before she stacks 4 passive — attack speed spikes hard
- Sidestep R (Vanguard's Edge) — it slows + blocks projectiles
- Scale vs her — she falls off late game vs counter items
MedioPrincipal · beats 6 · loses to 6
Cómo jugar con Irelia
- Engage combo: E (Flawless Duet) → Q (Bladesurge) to assassinate
- Q (Bladesurge) resets on kill or marks — chain through minions + champs
- Passive (Ionian Fervor) — 4 stacks grants bonus attack speed + on-hit
- R (Vanguard's Edge) for waveclear and engage — blocks projectiles (Caitlyn R)
- Build Divine Sunderer first then Trinity Force for AD + sticky
- Power spike at level 9 with first item — pick fights then
Cómo derrotar a Irelia
- Stay spread — E (Flawless Duet) stuns if you line up
- Don't bunch with minions in her E arc — she'll stun through them
- Buy Mercury's Treads + Maw of Malmortius vs her mixed damage
- Pressure her before she stacks 4 passive — attack speed spikes hard
- Sidestep R (Vanguard's Edge) — it slows + blocks projectiles
- Scale vs her — she falls off late game vs counter items
JunglaOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 5 · loses to 6
SoporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.TopBruiser
Sterak's GageFront line eating burst
Guardian AngelYou are the first target every fight
Spear of ShojinYour abilities are your damage
Sundered SkyShort repeated trades
Maw of MalmortiusMagic burst (Syndra, Veigar)
HullbreakerSplit-pushing towers
Chempunk ChainswordEnemy heals
ThornmailPhysical DPS that heals
MedioBruiser
Sterak's GageFront line eating burst
Guardian AngelYou are the first target every fight
Spear of ShojinYour abilities are your damage
Sundered SkyShort repeated trades
Maw of MalmortiusMagic burst (Syndra, Veigar)
HullbreakerSplit-pushing towers
Chempunk ChainswordEnemy heals
ThornmailPhysical DPS that heals
Items that answer Irelia
Grouped by why they work — hover or tap an item for its statsBreak the crowd control
Irelia relies on a hard CC chain — tenacity and cleanses get you out of it.
Armor against physical damage
Irelia deals mostly physical damage — armor scales your effective health against every hit.
Punish basic attacks
Irelia wins with sustained basic attacks — reflect damage and attack-speed slows shut that down.
Shred the tankiness
Irelia stacks health and resistances — percent-health and penetration items cut through it.
Lock down the mobility
Irelia escapes with dashes — slows and grounding effects keep them in range.
Habilidades
Official descriptions + the latest numbers from patch notesIonian Fervor
Innate: Irelia generates a stack of Ionian Fervor for each enemy champion hit by her abilities, or if she hits at least one non-champion. Stacks last for 6 seconds and stack up to 4 times, refreshing on basic attacks and ability hits against enemy champions and large monsters.
Ionian Fervor: For each stack, Irelia gains % bonus attack speed, up to a maximum of %. At maximum stacks, her basic attacks against enemy champions and minions will deal 30 to 120 for 15% (+ 30% bonus AD) bonus magic damage on-hit.
Innate - Unsteady: Enemy champions and large monsters hit by Flawless Duet and Vanguard's Edge initial barrage are marked as Unsteady for 5 seconds. The mark can be consumed by Bladesurge.
- Bonus damage at max stacks
- 30~120 + 30% bonus Attack Damage
Bladesurge
Active: Irelia dashes 100 units through the target enemy's location, and upon collision or arrival, she deals physical damage, applies on-hit effects, and heal herself. Bladesurge deals 150% damage against minions.
Bladesurge's remaining cooldown is reduced to 0.4 seconds upon collision of targets marked as ', and is reset if the target dies to or during Bladesurge's dash.
Flawless Duet can be cast during the dash.
- Damage
- 10/40/70/100 + 65% Attack Damage
- Health regeneration
- 16/20/24/28% Attack Damage
- Healing
- 11/14/17/20% Attack Damage
Defiant Dance
Active - Hold: Irelia channel for up to 1.5 seconds, reducing incoming damage by 60% (+ 7% per 100 AP). The charge cannot be interrupt. Defiant Dance can be recast within the duration, and does so automatically afterwards.
Recast - Release: Irelia swipes in the target direction, dealing physical damage to enemies nearby and within a line, increased by %. She also retains the damage reduction for 0.5 seconds.
Defiant Dance's recast can be used while affected by cast-inhibiting crowd control. If Ionian Fervor would expire during the charge, it will instead refresh every 0.25 seconds for the remaining charge and be retained for 0.5 seconds after the recast is initiated.
- Damage reduction
- (60 + 7% Ability Power)%
- Base damage
- 20/35/50/65
Flawless Duet
Active: Irelia sends a blade to the target location for 3 seconds. Flawless Duet can be recast after 0.15 seconds while the blade remains, and does so automatically after the duration, though not if she is unable to cast abilities.
Recast: Irelia sends a second blade to the target location. Once both blades are placed, they fly toward each other over 0.25 seconds, afterwards dealing magic damage to enemies within a line between them. Enemies hit are also stun and standard sight for 0.75 seconds.
Flawless Duet's recast can be used during Bladesurge and the cast time of Vanguard's Edge. Each of the blades' travel times are 0.25.
- Cooldown
- 12/11/10/9s
Vanguard's Edge
Active: Irelia launches a barrage of blades in the target direction that deals magic damage to enemies hit and standard sight them for 1 second. Upon hitting an enemy champion, the blades explode into a wall and deal the same damage to enemies hit.
The wall forms around the enemy champion hit for 3 seconds and grants sight of its surroundings. Enemies that pass through the wall for the first time are dealt magic damage and slow by 90% for 1 second.
- Bladewall Damage
- 100/175/250 + 70% Ability Power
- Blade wall base damage
- 100/225/350
Historial de balance
6 parches- 7.11 cambiosBladesurge
- Healing16/20/24/28% Attack Damage11/14/17/20% Attack Damage
- 6.14 cambiosBase Stats
- Health per level120128
- Armor per level4.55
Ionian Fervor- Bonus damage at max stacks10 to 150 + 30% bonus Attack Damage25 to 150 + 30% bonus Attack Damage
Vanguard's Edge- Blade wall base damage100/175/250100/225/350
- 6.0d3 cambiosIonian Fervor
- Damage30~120 + 30% bonus Attack Damage10~150 + 30% bonus Attack Damage
Bladesurge- Damage15/45/75/105 + 60% Attack Damage10/40/70/100 + 65% Attack Damage
- Health regeneration19/21/23/25% Attack Damage16/20/24/28% Attack Damage
- 5.2a2 cambiosBase Stat
- Armor per Level3.94.5
Vanguard's Edge- Bladewall Damage100/150/200 + 70% Ability Power100/175/250 + 70% Ability Power
- 4.4b2 cambiosIONIAN FERVOR
- Bonus damage at max stacks30~100 + 25% bonus Attack Damage30~120 + 30% bonus Attack Damage
FLAWLESS DUET- Cooldown13/12/11/10s12/11/10/9s
- 4.3b2 cambiosDEFIANT DANCE
- Damage reduction(50 + 7% Ability Power)%(60 + 7% Ability Power)%
- Base damage10/30/50/7020/35/50/65
















































































