
Kha'Zix
While unseen by enemies, Kha'Zix's next attack deals bonus magic damage and slows the target.
- Daño9
- Resistencia4
- Magia3
- Dificultad6
- Movilidad8
- CC3
Counters por laneCada lane tiene counters + tips
Top
JunglaPrincipal
Cómo jugar con Kha'Zix
- Hunt isolated carries — Q (Taste Their Fear) hits 200%+ on lone targets
- Evolve Q first (isolated bonus) then R or E based on matchup
- R (Void Assault) grants invisibility 3 times — use for repositions mid-fight
- E (Leap) resets on kill — chain assassinations
- Build Duskblade of Draktharr first then Youmuu's Ghostblade for lethality
- Skirmish around scuttle and deny vision in their jungle
Cómo derrotar a Kha'Zix
- Stay grouped — Q (Taste Their Fear) deals bonus damage to isolated targets
- Ward jungle and river — he hunts from fog
- Buy vision sweepers vs his R (Void Assault) invisibility
- Peel your carries — Kha'Zix dives squishies
- Buy Zhonya's Hourglass on mid carries vs his burst
- Focus him first if he's exposed — no R means no reposition
Medio
ADC
Soporte
Cómo jugar con Kha'Zix
Support: mantén visión + peel al ADC, sube Locket of the Iron Solari + Knight's Vow.
Fuerte contra
Sin datos por ahora
Débil contra
Sin datos por ahora
Habilidades
Unseen Threat
PCInnate: Kha'Zix gains Unseen Threat whenever the enemy loses sight of him or he activates Void Assault. Unseen Threat: Kha'Zix empowers his next basic attack against an enemy champion to deal 14 to 116% (+ 40% bonus AD) bonus magic damage and slow them by 25% for 2 seconds.
- Damage
- 10 + 8 per level + 50% bonus Attack Damage
Taste Their Fear
PCPassive: Kha'Zix considers any enemy unit to be Isolated if they are not nearby to one of their allies. Taste Their Fear, Evolved Reaper Claws, and Evolved Spike Racks have special interactions against Isolated targets.
Active: Kha'Zix slashes the target enemy, dealing physical damage, increased by 110% against Isolated targets.
- Base damage
- 55/90/125/160
Void Spike
PCActive: Kha'Zix fires a bolt of spikes in the target direction that explodes upon hitting an enemy, dealing physical damage to nearby enemies.
Kha'Zix heals himself if he is within the explosion.
- Base Damage
- 70/110/150/190
Leap
PCActive: Kha'Zix dash to the target location, dealing physical damage to nearby enemies upon arrival.
Taste Their Fear can be cast during the dash. Leap will cast at max range if cast beyond that.
Void Assault
PCPassive: Each rank in Void Assault allows Kha'Zix to evolve one of his abilities, granting it additional effects. Evolving an ability causes him to enter a 2-second cast time. Kha'Zix cannot evolve while he is unable to cast abilities.
Active: Kha'Zix becomes invisible for 1.25 seconds, during which he gains 40% bonus movement speed.
After 2 seconds of leaving invisibility, and for the next 12 seconds, Void Assault can be recast at no additional cost.
- Cooldown
- 75/65/55s
Historial de balance5 parches
- Taste Their Fear · Cooldown: 4.5/4/3.5/3s→5/4.5/4/3.5s
- Void Spike · Base Damage: 80/120/160/200→70/110/150/190
- Void Assault · Cooldown: 70/60/50s→75/65/55s
- Base Stats · Base Armor: 35→40
- Unseen Threat · Additional Damage: 10 + 8 × Champion Level + 50% Bonus Attack Damage→15 + 8 × Champion Level + 50% Bonus Attack Damage
- Taste Their Fear · Bonus Damage to Isolated Targets: 100%→110%
- Taste Their Fear · Damage: 55/90/125/160 + 130% bonus Attack Damage→65/100/135/170 + 130% bonus Attack Damage
- Taste Their Fear · Evolved Reaper Claws: 30% of Taste Their Fear's cooldown is refunded against isolated targets→40% of Taste Their Fear's cooldown is refunded against isolated targets
- UNSEEN THREAT · Damage: 6 + 8 per level + 40% bonus Attack Damage→10 + 8 per level + 50% bonus Attack Damage
- TASTE THEIR FEAR · Base damage: 50/85/120/155→55/90/125/160























