WildPick
Volver a Campeones
Lucian
the Purifier

Lucian

Pasiva · Lightslinger

After casting an ability, Lucian's next basic attack fires twice.

DañoResistenciaMagiaDificultadMovilidadCC
Perfil del campeón (Riot)
  • Daño8
  • Resistencia5
  • Magia3
  • Dificultad6
  • Movilidad8
  • CC3
Counters por laneCada lane tiene counters + tips
Top

Cómo jugar con Lucian

Top: mantén el CS, lleva TP o Ghost según el matchup.

Cómo derrotar a Lucian

Top: castiga los wave-states y warda el río/jungla para esquivar ganks.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Jungla

Cómo jugar con Lucian

Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.

Cómo derrotar a Lucian

Jungla: warda los objectives y nunca entres a brush a ciegas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Medio
Principal

Cómo jugar con Lucian

Mid: empuja la wave rápido y rotea a las side lanes.

Cómo derrotar a Lucian

Mid: cuidado con los roams y guarda Flash para el próximo gank.

ADC
Principal

Cómo jugar con Lucian

ADC: kitea la frontline, pega al tank más cercano y luego a las carries.

Cómo derrotar a Lucian

ADC: quédate detrás de los minions y enfócate en el ADC enemigo en las peleas.

Soporte

Cómo jugar con Lucian

Support: mantén visión + peel al ADC, sube Locket of the Iron Solari + Knight's Vow.

Cómo derrotar a Lucian

Support: esquiva hooks/engages y compra Mikael's contra mucho CC.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Habilidades

Lightslinger

Pasiva

Innate: After casting an ability, Lucian's next basic attack within 3.5 seconds fires an additional shot on-attack after 0.25 seconds, dealing physical damage equal to key= %% AD, increased to 100% AD against minions. He will shoot the same target, else another target in range.

The second shot applies on-hit and on-attack effects, and is affected by critical strike modifiers.

Números (último)
Damage of the second bullet
40/52.5/65% (increased by level 1/6/11)
Damage of Vigilance
20 + 10% Attack Damage
Second Shot Damage
35/50/65% AD

Piercing Light

Q

Active: Lucian fires a laser in a line in the direction of the target enemy that deals physical damage to enemies hit.

Números (último)
Wind up before casting
Decreases as attack speed increases (fastest when the bonus attack speed reaches 140%)
Damage
100/145/190/235 + 65/85/105/125% bonus Attack Damage
Enfriamiento9.5 to 5 4Alcance1000

Ardent Blaze

W

Active: Lucian fires a missile in the target direction that explodes in a cross pattern upon hitting an enemy or maximum range, dealing magic damage to enemies hit and granting sight of the area for 1 second.

Enemies hit are marked for 6 seconds. Lucian gains bonus movement speed for 1 second when he or allied champions damage a marked target.

Números (último)
Cooldown
13/11.5/10/8.5s
Damage
75/125/175/225 + 90% Ability Power
Enfriamiento13 to 8.5 4Alcance900

Relentless Pursuit

E

Active: Lucian dash in the target direction. Each Lightslinger attack reduces Relentless Pursuit's remaining cooldown by (1 / 2) seconds.

Relentless Pursuit basic attack reset Lucian's basic attack timer. Abilities can be cast during the dash.

Números (último)
Cooldown
20.5/18/15.5/13s
Enfriamiento22 to 13 4

The Culling

Ulti

Active: Lucian channel for up to 3 seconds, rapidly firing a number of shots in the target direction. Each shot deals physical damage to the first enemy hit, doubled against minions. The Culling can be recast after 0.75 seconds during the channel, and does so automatically afterwards.

Recast: Lucian ends The Culling.

Lucian can move and cast Relentless Pursuit during the channel.

Enfriamiento70 to 60 3Alcance1200 / 1140 (plus offset)
Historial de balance7 parches
6.3d2 cambios
  • Lightslinger · Second Shot Damage: 40/52.5/65% AD35/50/65% AD
  • Piercing Light · Base Damage: 90/135/180/22580/125/170/215
6.0d2 cambios
  • Base Stats · Attack Damage per level: 44.5
  • Relentless Pursuit · Cooldown: 22/19/16/13s20.5/18/15.5/13s
5.3c3 cambios
  • Lightslinger · Damage of the second bullet: 40/55/70% Attack Damage (increased by level 1/6/11)40/52.5/65% (increased by level 1/6/11)
  • Lightslinger · Damage of Vigilance: 20 + 20% Attack Damage20 + 10% Attack Damage
  • Piercing Light · Base damage: 100/145/190/23590/135/180/225
5.2a1 cambios
  • Lightslinger · Damage of the second bullet: 50/55/60% (increasing at Level 1/6/11)50/57.5/65% (increasing at Level 1/6/11)
5.0b2 cambios
  • ARDENT BLAZE · Cooldown: 13/12/11/10s13/11.5/10/8.5s
  • ARDENT BLAZE · Damage: 75/120/165/210 + 90% Ability Power75/125/175/225 + 90% Ability Power
4.4d2 cambios
  • Base Stats · Growth Attack Damage: 34
  • PIERCING LIGHT · Damage: 110/150/190/230 + 60/80/100/120% bonus Attack Damage100/145/190/235 + 65/85/105/125% bonus Attack Damage
4.11 cambios
  • PIERCING LIGHT · Wind up before casting: Decreases as champion level goes upDecreases as attack speed increases (fastest when the bonus attack speed reaches 140%)