
Master Yi
Every 4th attack, Master Yi strikes twice in quick succession.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6302310 @15+120 per level
- Mana3451031 @15+49 per level
- Attack damage54104.4 @15+3.6 per level
- Attack speed0.821.07 @15+2.20% per level
- Armor40103 @15+4.5 per level
- Magic resistance3866 @15+2 per level
- Movement speed355no growth
- Health regen918.5 @15+0.7 per level
- Daño10
- Resistencia4
- Magia2
- Dificultad4
- Movilidad8
- CC3
Counters por lane
Cada lane tiene counters + tipsJunglaPrincipal · beats 6 · loses to 6
Cómo jugar con Master Yi
- Rush Phantom Dancer + Wit's End — hybrid damage shreds resists
- R (Highlander) cleanses slows + huge MS — engage or escape
- Q (Alpha Strike) makes you untargetable briefly — dodge key CC
- Always focus carries, never tanks — Q loops past the frontline
- Blade of the Ruined King melts high-HP tanks
- In jungle, ping your targets and never engage blind
Cómo derrotar a Master Yi
- Pick a hard CC champion (Annie, Lulu, Leona)
- Build Frozen Heart and Randuin's Omen to slow his attack speed
- Use Quicksilver Sash the moment he ults
- Yi melts to CC — your team needs stuns and silences
- Avoid fighting blind — he loves to chase with Highlander
- Exhaust is huge during his ult
TopOff-lane · beats 6 · loses to 6
MedioOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 6 · loses to 5
Débil contra(5)
SoporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.JunglaOn-hit marksman
Items that answer Master Yi
Grouped by why they work — hover or tap an item for its statsCut the healing
Master Yi heals or shields — Grievous Wounds removes most of that sustain.
Armor against physical damage
Master Yi deals mostly physical damage — armor scales your effective health against every hit.
Punish basic attacks
Master Yi wins with sustained basic attacks — reflect damage and attack-speed slows shut that down.
Shred the tankiness
Master Yi stacks health and resistances — percent-health and penetration items cut through it.
Lock down the mobility
Master Yi escapes with dashes — slows and grounding effects keep them in range.
Habilidades
Official descriptions + the latest numbers from patch notesDouble Strike
PCInnate: Master Yi's basic attack on-hit generate a stack of Double Strike for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. At 3 stacks, Master Yi's next basic attack on-attack is empowered to consume the stacks to strike twice, the second strike dealing 50% AD physical damage.
The second strike applies on-hit and on-attack effects at 100% effectiveness and is affected by critical strike modifiers.
If Master Yi's primary target is killed before the second strike, he automatically attacks another enemy within 300 range.
Alpha Strike
PCActive: Master Yi vanish and becomes lockout. After 0.2, he marks the target enemy and then proceeds to mark the nearest sight un-marked enemy within 600 units, recurring every 0.2If there are no other un-marked targets before then, Master Yi can mark the same enemies again. During Alpha Strike, Master Yi can select a direction from the primary target.
Upon finishing marking, Master Yi blinks 75 units in the targeted direction, or in front of the target otherwise, and then becomes able to act againIf the primary target death or is too far away during the delay, Master Yi will reappear at the initial cast location instead.
Master Yi then detonates the marks, dealing physical damage and applying on-hit effects at 65% effectiveness. Marks after the first on the same target instantly deal % damage and apply on-hit effects at 16.25% effectiveness. Alpha Strike deals bonus physical damage to monster per hit.
- Cooldown
- 17/16/15/14s
- Damage
- 20/60/100/140
- Bonus damage to monsters and minions
- 105/135/165/195
Meditate
PCActive: Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by type=missing health%.
While channeling, Master Yi gains 70% damage reduction for the first 0.5 seconds, which is then modified to a reduced amount for the remaining duration of the channel. Meditate's damage reduction is halved against turret and lingers for 0.5 seconds after the channel ends.
Meditate basic attack reset Master Yi's basic attack timer, pauses Wuju Style and Highlander duration, and grants one stack of Double Strike per second during the channel.
Wuju Style
PCActive: Master Yi empowers his basic attacks within the next 5 seconds to deal bonus true damage on-hit.
- True Damage
- 35/45/55/65 + 30% bonus Attack Damage
- True damage from attacks
- 40/45/50/55 + 25% bonus AD
Highlander
PCPassive: Scoring a champion takedown reduces the current cooldowns of Master Yi's basic abilities by 70%.
Active: Master Yi cleanse himself from all slow and cripple. For the next 7 seconds, he gains ghosting, bonus attack speed, bonus movement speed, slow-immune, and cripple-immune.
While active, scoring a champion takedown extends Highlander's duration by 7 seconds.
- Bonus Attack Speed
- 30/60/90%
Historial de balance
5 parches- 7.0c3 cambiosAlpha Strike
- Cooldown16/15/14/13s17/16/15/14s
- Damage30/70/110/15020/60/100/140
- Bonus damage to monsters and minions95/125/155/185105/135/165/195
- 6.2a1 cambiosHighlander
- Bonus Attack Speed30/50/70%30/60/90%
- 5.1b1 cambiosWuju Style
- True damage from attacks35/45/55/65 + 30% bonus AD40/45/50/55 + 25% bonus AD
- 4.4c1 cambiosWuju Style
- True Damage30/40/50/60 + 25% bonus Attack Damage35/45/55/65 + 30% bonus Attack Damage
- 4.2a2 cambiosBase Stats
- Attack Damage5254
Alpha Strike- Cooldown17/16/15/14s16/15/14/13s



















































































