
Nunu & Willump
Periodically, Nunu's next attack deals bonus damage based on the target's max health and grants movement speed.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6902370 @15+120 per level
- Mana345919 @15+41 per level
- Attack damage64114.4 @15+3.6 per level
- Attack speed0.801.05 @15+2.20% per level
- Armor4094.6 @15+3.9 per level
- Magic resistance3866 @15+2 per level
- Movement speed350no growth
- Health regen7.517.0 @15+0.7 per level
- Daño4
- Resistencia6
- Magia7
- Dificultad4
- Movilidad3
- CC8
Counters por lane
Cada lane tiene counters + tipsJunglaPrincipal · beats 6 · loses to 6
TopOff-lane · beats 6 · loses to 6
MedioOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 6 · loses to 5
SoporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.JunglaTank
Items that answer Nunu & Willump
Grouped by why they work — hover or tap an item for its statsBreak the crowd control
Nunu & Willump relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Nunu & Willump deals mostly magic damage — magic resistance and spell shields blunt the combo.
Shred the tankiness
Nunu & Willump stacks health and resistances — percent-health and penetration items cut through it.
Habilidades
Official descriptions + the latest numbers from patch notesCall of the Freljord
PCInnate: When Nunu and Willump deal damage against an enemy champion, large monster or turrets, they and a nearby allied champion gain Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed.
Call of the Freljord: Gain 20% bonus attack speed and 10% bonus movement speed. Willump's basic attack additionally deal 30% AD physical damage to secondary targets in a cone in front of him.
Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord while it is active will extend the duration by 4 seconds.
- Attack Speed
- 40%
- Movement Speed
- 15%
Consume
PCActive: Willump takes a bite out of the target enemy, dealing damage and healing himself. The heal is increased by 50% while he is below 50% maximum health.
Against minions and monsters, he deals true damage. Additionally, if Consume would kill the target minion or small or medium monster, Willump devours the target, stun and airborne them towards him over the cast time.
Against champions, he deals magic damage and the heal is reduced to 60%.
- Cooldown
- 10/9/8/7s
- Heal
- 80/115/150/185 + 70% Ability Power + 11% bonus Health
Biggest Snowball Ever!
PCActive: Willump cleanse himself from all slow and channel for up to 10 seconds, becoming ghosted and slow-immune and creating a rolling . Willump automatically navigates his movement in the direction of the cursor and can steer the snowball with a slow turn rate that increases over time, resetting upon changing direction. The duo have their movement speed reduced by 50% for the first 1 second, but after a delay they start gaining 14 movement speed every 0.25 seconds, up to a cap.
The snowball increases in size and power over 5 seconds. Biggest Snowball Ever! can be recast after 0.5 seconds during the channel, and does so automatically after the channel or if interrupt.
The snowball explodes upon hitting an enemy champion, pet, medium / large monster or terrain, dealing magic damage to nearby enemies, increased by type=charge time%, airborne for type=charge time% seconds and subsequently stun them for type=charge time% seconds.
Snowball Barrage
PCActive: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone.
Enemies hit 3 times are slow for 1 second. Enemy champions and large monsters hit once are marked Snowbound for 4 seconds, refreshing on subsequent hits. Snowball Barrage can be recast twice within 3 seconds at no additional cost and with a cooldown in between casts.
Recast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may only be slow once for being hit by snowballs.
- Base damage per snowball
- 10/14/18/22
Absolute Zero
PCActive: Nunu and Willump channel a blizzard for up to 3 seconds, granting themselves a shield and slow nearby enemies by type=channel time%.
Absolute Zero can be recast after 0.5 seconds during the channel, and does so automatically when the channel ends by any means.
Recast: Nunu and Willump cause the blizzard to explode, dealing magic damage to nearby enemies, modified to %. Affected enemies will remain slow for type=channel time% seconds and any of the duo's remaining shield will decay over 3 seconds.
- Cooldown
- 70/65/60s
- Minimum damage
- 180/240/300 + 50% Ability Power
- Maximum damage
- 915/1245/1575 + 275% Ability Power
Historial de balance
5 parches- 7.1h3 cambiosConsume
- Damage Ratio based on Bonus Health6%5%
- Health Regen Ratio based on Bonus Health12%10%
Snowball Barrage- Snowball10/14/18/228/12/16/20
- 6.1d3 cambiosConsume
- Damage bonus5% bonus Health6% bonus Health
- Bonus health regeneration11% bonus Health12% bonus Health
Absolute Zero- Bonus shield value30/40/50% bonus Health35/45/55% bonus Health
- 5.1a3 cambiosCALL OF THE FRELJORD
- Attack Speed30%40%
- Movement Speed10%15%
CONSUME- Heal80/115/150/185 + 70% Ability Power + 9% bonus Health80/115/150/185 + 70% Ability Power + 11% bonus Health
- 4.4b4 cambiosCONSUME
- Cooldown11/10/9/8s10/9/8/7s
- Heal60/95/130/165 + 70% Ability Power + 9% bonus Health80/115/150/185 + 70% Ability Power + 9% bonus Health
ABSOLUTE ZERO- Minimum damage130/190/250 + 50% Ability Power180/240/300 + 50% Ability Power
- Maximum damage715/1045/1375 + 275% Ability Power915/1245/1575 + 275% Ability Power
- 4.2b2 cambiosSNOWBALL BARRAGE
- Base damage per snowball8/12/16/2010/14/18/22
ABSOLUTE ZERO- Cooldown75/70/65s70/65/60s





















































































