
Pyke
- Daño9
- Resistencia3
- Magia1
- Dificultad7
- Movilidad8
- CC8
Counters por laneCada lane tiene counters + tips
Top
Jungla
Cómo jugar con Pyke
Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.
Cómo derrotar a Pyke
Jungla: warda los objectives y nunca entres a brush a ciegas.
Fuerte contra
Sin datos por ahora
Débil contra
Sin datos por ahora
Medio
ADC
SoportePrincipal
Habilidades
Gift of the Drowned Ones
PCInnate: Pyke's maximum health cannot increase except through growth (per level), instead he gains
Innate: Pyke gains 1 bonus movement speed while in the river.
Innate: Pyke stores 9% (+ 0.2% per 1 Lethality) of the post-mitigation damage he takes from enemy champions as grey health on his health bar, increased to 40% (+ 0.4% per 1 Lethality) while there are two or more sight enemy champions nearby. He can store up to 80 (+ 800% bonus AD) grey health, with an upper cap of 55% of his maximum health.
- With two or more enemy champions nearby, stored damage ratio
- 50% + 0.65% × Fixed armor penetration
- Stored damage cap
- 65% Health and 160 + 800% the lower value of the bonus Attack Damage
Bone Skewer
PCActive: Pyke channel while being slow by 20% for up to 3 seconds to increase Bone Skewer's range over the first second of the channel. Bone Skewer can be recast within the duration.
Recast: Pyke hurls his harpoon in the target direction, becoming lockout while it is in flight and dealing physical damage to the first enemy hit and airborne them, during which they are also standard sight, then slow them by 90% for 1 second.
Releasing the ability within 0.4 seconds causes Pyke to instead thrust his blade in the target direction, dealing the same damage to the closest enemy champion, or closest enemy otherwise.
- Damage ratio to minions
- 50%
- Damage ratio to monsters
- 50%
- Base damage
- 120/185/250/315
- Basic damage
- 130/195/260/325
Ghostwater Dive
PCActive: Pyke submerges into water for 5 seconds, entering camouflage and gaining 45% (+ 2% per 1 Lethality) bonus movement speed that decays over the duration. Attacking or casting abilities ends Ghostwater Dive immediately.
Enemy champions within 1500 units of Pyke are alerted of his presence and whether he can execute them with Death from Below.
Phantom Undertow
PCActive: Pyke dash in the target direction, leaving behind a Phantom.
After 1 second, the Phantom homes back to Pyke to stun enemies around it and those it passes through along the way for 1.25 (+ 0.1 per 10 Lethality) seconds. Enemy champions hit also take physical damage.
- Damage ratio to monsters
- 50%
- Damage ratio to minions
- 50%
- Base damage
- 120/170/220/270
- Base stun duration
- 1.5s
- Damage
- 120/175/230/285 + 100% bonus Attack Damage
- Stun time
- (1.25+1% Armor Penetration)s
Death from Below
PCActive: Pyke marks the target location with an X before striking it, execute enemy champions within the area that are below 250;290;330;370;400;430;450;470;490;510;530;540;550% (+ 80% bonus AD) (+ 1.5 per 1 Lethality) health. Other enemies hit and enemy champions above the threshold are instead dealt
If Death from Below hits an enemy champion or at least one is killed inside the X by the execution or an ally, Pyke will blink to the center of the X. For the latter case Pyke can also recast the ability within 20 seconds at no cost.
Each successful execution grants one Your Cut to the last assisting ally, instead of its natural assist gold. Otherwise, Pyke is granted a Your Cut for each enemy champion killed inside the X by an ally during Death from Below's cast time.
- Additional gold ratio for solo kills
- 100%
- Gold granted to Pyke for assisting a teammate
- 120% Extra gold cap: 550g → 600g
- Execute threshold
- 250/400/550
- Pyke gains gold if his allies assist in takedowns
- 160%
Historial de balance7 parches
- Bone Skewer · Cooldown: 9.5/9/8.5/8s→10/9/8/7s
- Bone Skewer · Movement speed lowered by charging: 20%→15%
- Phantom Undertow · Duration for stunning: (1.25 + 1% armor penetration)s→( 1.5 + 1% armor penetration)s
- PHANTOM UNDERTOW · Stun time: (1.5+1.5% Armor Penetration)s→(1.25+1% Armor Penetration)s
- PHANTOM UNDERTOW · Damage: 120/170/220/270 + 100% bonus Attack Damage→120/175/230/285 + 100% bonus Attack Damage
- DEATH FROM BELOW · Pyke gains gold if his allies assist in takedowns: 140%→160%
- Base Stats · Attack Damage per level: 2.65→3.5
- BONE SKEWER · Basic damage: 120/185/250/315→130/195/260/325
- BONE SKEWER · Damage ratio to minions: 80%→50%
- BONE SKEWER · Damage ratio to monsters: 90%→50%
- PHANTOM UNDERTOW · Base damage: 110/160/210/260→120/170/220/270
- PHANTOM UNDERTOW · Base stun duration: 1.25s→1.5s
- PHANTOM UNDERTOW · Damage ratio to monsters: 100%→50%
- Base Stats · Armor per level: 4.3→5
- Base Stats · Magic resist per level: 1.6→2.5
- GIFT OF THE DROWNED ONES · Stored damage cap: 60% Health and 140 + 800% the lower value of the bonus Attack Damage→65% Health and 160 + 800% the lower value of the bonus Attack Damage
- BONE SKEWER · Base damage: 110/175/240/305→120/185/250/315
- DEATH FROM BELOW · Execute threshold: 250/375/500→250/400/550
- GIFT OF THE DROWNED ONES · With two or more enemy champions nearby, stored damage ratio: 45% + 0.65% × Fixed armor penetration→50% + 0.65% × Fixed armor penetration
- GIFT OF THE DROWNED ONES · Stored damage cap: The lower number of 60% maximum health and 80+8 × Additional Attack Damage→The lower number of 60% maximum health and 140+8 × Additional Attack Damage
- PHANTOM UNDERTOW · Damage ratio to minions: 80%→50%
- BONE SKEWER · Damage ratio to minions: 100%→80%
- BONE SKEWER · Damage ratio to monsters: 110%→90%
- PHANTOM UNDERTOW · Damage ratio to monsters: 110%→100%
- DEATH FROM BELOW · Additional gold ratio for solo kills: 110%→100%
- DEATH FROM BELOW · Gold granted to Pyke for assisting a teammate: 110%→120% Extra gold cap: 550g → 600g



































